Tomb Raider sticks to the same formula, gets a 6. Dragon Quest XI sticks to the same formula, gets a 9. But in actuality, Tomb Raider improved on its formula with their tombs (per his review), the thing the game is named after, yet it gets a 6?
***edited with excerpt
Edmond Tran - "But it's Shadow of the Tomb Raider's numerous challenge tombs and crypts that are the undisputed stars of the show. The impressive design of ancient mechanisms and the obscure solutions to using them and unlocking the path forward feel amazing to decipher after minutes of head-scratching."
Uncharted has better characters (even though Drake ruined the series for me) and a better story. But for gameplay and fun factor, Tomb Raider wins by a mile. Uncharted is just basically an ambush simulator and a bunch of predictable falling platforms. At least TR is competent at stealth combat and gives players a choice of how to tactically take advantage of a situation, whereas Uncharted's guns are all very samey and your stealth option is only strangle.
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