Skeetersan's forum posts

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Skeetersan

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#1 Skeetersan
Member since 2004 • 135 Posts

well that IS a bit odd isn't it. Even in the Official Strategy Guide they talk about the possibility of Shep living if you meet the strictest of requirements. I have yet to see a Destroy where Ashley/Kaiden don't hang the plaque-o-death in the end though.

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Skeetersan

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#2 Skeetersan
Member since 2004 • 135 Posts

HAven't seen any footage of shep living through destroy since the dlc. Is it possible to have an extended cut sheperd who lives. Mine did when I destroyed the first time. I'd play through it and see myself but the last two times I played the ending the dlc didn't play so I've seen two on my character, the rest i've watched on line and I have yet to see a living shep.

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Skeetersan

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#3 Skeetersan
Member since 2004 • 135 Posts

Just finished my insanity playthrough and chose synthesis but the damn dlc didn't play even though I've already seen the extended control with another character. My question is about the Destroy and I don't want to play through again right now if it's gonna just glitch out so I thought I'd ask all of you fine people. The first time I chose destroy my shep lived. Is it possible to see an extended cut ending where this happens because the only vids I've seen on line of the extended destroy have shep dying.

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Skeetersan

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#4 Skeetersan
Member since 2004 • 135 Posts

Hey guys I got my first track at or near completion and was wondering if you would play and rate it. inte11igentape is the gamertag (one's for L's) and the track is "My 1st Trak v. 1.4" .It is listed as hard due to the concistency and time requirement for gold but the actually platforming difficulty is probly closer to the latter medium tracks of the campaign. Thx again and constructive feedback is definitely welcome over XBL or here in the forums. Thanks again to anybody that plays it!

inte11igentape

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Skeetersan

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#5 Skeetersan
Member since 2004 • 135 Posts

Is anybody out there working a quality flying simulator? Something they can sell me a $99 control accessory for. Is there a franchise that's looking to be the Forza of flying games? Think of the intensity of plowing through flak dive bombing a Japanese aircraft carrier and then pulling up on the surface of the water and dogfighting Zeros with a forcefeedback controller and rudder pedals. I am a pilot myself and while most of the pilots I know agree that jets are awesome, it is equally true that the WWII fighters and fighter/bombers are a unique source of pleasure and excitement to fly. There are some great air combat games out there but are there any that can approach this level of gameplay? Are any makers working on good titles?

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