SinspaW's comments

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SinspaW

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"For a good five years now, PES has felt superior to FIFA on the pitch. If you don't believe this, you haven't played PES since everyone still called it Pro Evo, back in 2006. It is a fact."

This passes as journalism nowadays? Damn.

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SinspaW

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@tabyrd32: I know you won't understand this but, you've actually just proved my point.

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SinspaW

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Michael, you are absolutely right. I don't think I've ever felt as offended as a TV spectator as I did today. They completely and utterly butchered any resemblance that was left of the brilliance of Martin's work. Absolutely atrocious writing in all aspects that were important. This episode is actually a terrific exercise to distinguish the average viwer who has no capacity for critical thinking. This show became too popular for its own good and last night it pandered to the wrong kind of audience. What a waste. Can only imagine how George must feel watching his work play out like this.

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SinspaW

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The Registry thing I'm sorry is simply not true. There has been quite a number of times cleaning the registry has fixed driver issues, sometimes as far as fixing bluescreens back in Windows 7. It may be over used or needlessly used most of the time, but it's definitely not pointless and can be quite useful.

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SinspaW

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@theweirdone: Strong DRM's can poorly influence the experience of the customers who BUY the game, as was the case with Splinter Cell and many others. When that happens, its purpose failed. It's bad enough when triple A companies do it, but indie companies marring the experience of their own customers because of the fear of being pirated is outright ridicuolous, especially since I imagine there's very little overlap in people who will buy an indie game because it's not cracked. People only pirate games won't start buying them all of a sudden because they're uncrackable. Furthermore, piracy has certainly contributed to the buying of games. I personally have bought games that I had pirated because I really enjoyed the experience.

Heavy DRM on an indie game is wrong for a plethora of reasons.

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SinspaW

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How is it that video game journalists, and commenters alike it seems, still don't understand how game development works? It's pretty simple. Look at the state of this game. It's cleary been in development for quite some time, probably years. How could it have possibly been inspired by Zelda when that come out 2 months ago? Just because they're similar, that doesn't mean they were inspired by each other. Duh.

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SinspaW

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@doom299: It's stupid to only have reviewers review genres they already like. Sure that might be useful for the people who like that genre - then again these will probably make a more thorough investigation - but it's useless to the other general public who just want to know how that game stands on its own.

I do agree with the concept of having reviewers explicitly mention whether or not they are familiar with the genre, so at least we'll know where they're coming from.

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SinspaW

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@slade45: Who cares if Halo saved the console? That argument is irrelevant as far as being part of a video game hall. "This one here is Halo. Famous for saving a poorly planned console by Microsoft". What? There are much stronger cases for Doom / Wolfenstein; Quake, or even the first Half-life game as genre defining. If anything, Halo was the birth of the arcade FPS, which is still echoed until today with constant looping of the same game being played (see Battlefields, Call of Duties, and so forth). As far as seeing videogames as an art form, Halo was more destructive than anything else.

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SinspaW

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@ultralof: That's a creative issue from the author more than anything else though. He is the one dictacting the publishing speed, not anything else.

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SinspaW

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It's basically praise for the game throughout the review, only to end in a 6. I know a journalist shouldn't worry about the outcome of his opinion for it to be genuine, but you've got to realize most people will see a 6 and move on, never reading the praise for a game you clearly liked but somehow told the world it's worth 6 in 10 points. This will no doubt have some minor (who knows if major) impact on their sales, so maybe a 6 for a review full of praise is slightly paradoxical to say the least? I mean I didn't even know what you didn't like about the game until I saw it on the negatives.

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