Sillygostly's forum posts
Has a greater catch rate on Pokemon likely to flee.
Has a lower than usual catch rate, but allows Pokemon's attackstat to increase faster than usual.
Has a lower than usual catch rate, but allows Pokemon'sdefensestat to increase faster than usual.
Has a lower than usual catch rate, but allows Pokemon'sspeedstat to increase faster than usual.
Has a lower than usual catch rate, but allows Pokemon'sSp. Atkstat to increase faster than usual.
Has a lower than usual catch rate, but allows Pokemon's Sp.Def stat to increase faster than usual.
Cop out, I know. :P
Erm... part of the appeal of the original Pokemon TCG for GB was that we didn't need to go out and spend a fortune on new cards.
Sure, I can understand if they create downloadable expansion packs from time-to-time whenever a new series of cards is released, but if we have to pay for EVERY single card that we wish to obtain, I'd rather just collect the material cards themselves.
That said, I LOVED TCG on GB, and I would love to see a full-blown sequel someday.
Duke Nukem is already coming out for the DS and PSP. ;) In fact, the first of THREE games will come out sometime this year (Julyish). You can check out the new Apogee Software website for more info, though it hasn't been updated since they announced the new Duke Nukem trilogy. I'm also looking forward to ports/sequels/remakes of other classic Apogee titles.
Also, I'd love to see a proper Sims remake on DS. You know, one where we actually create and control households. I don't understand why they keep churning out these pathetic pet simulators/adventure games using the Sims label. I'd much rather see a proper life simulation game for the DS (which we don't have yet). The DS would be perfectly capable of the simple isometric graphics of TS1, and the touch screen interface would be perfect for this sort of game.
Oh, and of course, the Commander Keen series and Doom with all three games (Ultimate Doom/Doom II/Final Doom) packed into 1 cart. Considering the simplicity of the graphics and the level design, ID should be able to create a game with full single card multiplayer and Wi-Fi. :D
EDIT: And AMEN to Jill of the Jungle. :D
Nintendogs, definately. I also bought Brain Training when it first came out (mind you, this was WAY before the Nintendo shovelware era had erupted). I've been appalled by the number of pets/training copycat games that've been released since. While I loved Sims Bustin' Out/Urbz/Sims 2... Pets was a HUGE step down for the franchise. A truly woeful and pitiful game. Worse still are the ridiculously undetailed low-polygon models. Somehow It still got a few hours out of me due to its simplicity lol. :P Castaway was an improvement, however the ambiguity of the game makes it a little difficult to "progress" in any significant way, so I've eventually given up on it.
I was initially VERY disappointed with Animal Crossing. It received rave reviews, and I bought it at near full price to see what all the fuss was about. After about 20-30 minutes, I'd already completed all the "missions" and I was wondering what the hell it was I had to do next. After about a year or so, it grew on me, though the game could've been so much more. I also have the Wii version (which has been a massive disappointment, though still as addictive as ever). I definately won't be buying any future Animal Crossing titles though unless they make some significant changes to the franchise.
Need For Speed: Prostreet and Battles of Prince of Persia were also quite weak, though fans of those sorts of games are likely to enjoy them.
The clubhouse has four different sections (one for each rep group), thus you can only ever obtain one clubhouse key at a time.
To obtain a clubhouse key, you'll need to get 10 rep points. To do this, you'll need a 90+ relationship with all members of your rep group, a relationship of 0 with the rival rep group leader, and I'm sure you'll need to fulfil some other criteria as well. You'd be best off consulting a walkthrough/FAQ as it's been a while since I've played the game.
The clubhouse basically works as a house. It gives you extra living space/storage to keep all your items in. :)
Frankly, "spruced up" visuals are the least of my concerns as it'll probably detract from the nostalgic factor (unless of course the 3D models are faithful to the original sprites). If they want to go all the way, they could even throw in a DS-exclusive episode with a few new monsters, weapons and levels for good measure (whilst keeping all of the original content intact). :)
With that said, Ultimate Doom/Doom II and Final Doom all in one cartridge with single-card multiplayer and Wi-fi functionality would be SWEET. And none of that disappearing frag or green blood crap either (unless they give us the option to change the blood colour). I know I'm kidding myself here, but it IS possible.
I usually buy around 3-4 games every 6 months or so (or whenever I can find good games on the cheap). Sometimes there's a LONG lapse in time between purchhases (and I usually finish my last game multiple times while waiting for something that interests me to come out here). I've FINALLY found the final two Ocoliths in Metroid Prime Hunters after watching it collect dust over the past year and a half or so, so I'm glad that one of my older games still has some surprises in store for me. :)
From December 2006 to June 2007 I bought/obtained:
Resident Evil : Deadly Silence
The Sims 2 : Pets
Project Rub (I found this, brand new for only $6.50)
Pokemon Pearl (Gift)
From January to July 2008, I've bought...
The Sims 2 : Castaway
The Simpsons Game
Need For Speed : ProStreet
Super Princess Peach
New Super Mario Bros.
Mario Kart DS
I also hope to grab...
Dementium : The Ward
Miami Nights : Singles In The City
Grand Theft Auto : Chinatown Wars
Mario Party DS
The Legend of Zelda : Phantom Hourglass
The main thing keeping me from buying games are the prices. Sure, I can afford to buy an expensive game, but I'm not going to waste my money on a game that'll drop by 40-60% when there's a sale on.