do platform awards even make sense these days? most of the games are multiplatform anyway - i've long had the feeling that "platform groups" would make more sense, for example based on control scheme:
main platforms (PS4, XONE, PC, WII) - could be also divided to gamepad-controlled and keyboard-and-mouse-controlled,
I think they might do something similar to FF4 After Years. Just before the "final dungeon" you could go back to finish all the side quests. What the game will be like will probably depend on whether it'll be let's say 3 episodes or 10.
The real question isn't why game A got a score B. The question is: why does Gamespot need to defend their reviews? Do readers not respect your opinions anymore? So that now you have to explain yourselves?
I don't remember there being such videos in the past, this emerged just a few years ago...
I expected this to be better than Unity, but even so I'm quite surprised at 9/10. Seeing the video review left me a bit skeptical though. Especially the zip-line launcher. I'm sure it's a whole lot of fun to use, but I can't shake the feeling this has become a Batman game.
Also the extreme ease with which they scale buildings. The previous AC games made this a lot more realistic - the protagonist climbed slower, grunted every now and then... it just felt like he had the proper human weight and strength. Compared to that Jacob and Evie look like monkeys.
@JustinGoSka: When it comes to Death Note... I don't know... The story is so tight, pretty much every detail is crucially important. I just don't see it working shrunk to a few hours of a movie. Either they leave half the story out, or they breeze through it leaving the audience wondering what the heck just happened.
Let's just say I'd rather re-watch the original than go see the movie.
@lostn: I haven't seen those, and honestly never want to. I guess I'm not a fan of live action anime remakes in general, not to mention americanized ones (no offense intended). Attack on Titan, The Last Airbender ...
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