NVM. Figured it out. Here's how in case anyone else is having this problem (I could not find this anywhere on internet): go into play now, change the camera and select yes when it offers you the option to save the changes to your profile. Why this occurs in play now but not in my league... the world may never know.
RS13's forum posts
- Member Since: November 27, 2012
- Posts: 1123
- Member Since: November 27, 2012
- Posts: 1123
I can change the camera-angle in game, but I have to redo it every game. How can I do it PERMANENTlY.
@texasgoldrush:1) The problem isn't that he was the villian--I mean I think that is a big problem, but it's not the one I'm raising--the problem is that there's no real antagonist for Shepard to interact with for the majority of the game. There's no reason that say, Harbinger couldn't have been the primary adversary for most of the game and then get a plot twit thrown in at the end. I'd still hate the plot twist, but it would have totally avoided this problem.
2) OK, I'll give you that one. I have some grips here still, but I guess I just misremembered this one.
4) As I said, the illusive man did "exactly" what the reapers wanted. He informed them of the citadel's purpose! They respond by closing the arms so that the crucible couldn't attach and surrounding it with reapers hellbent on destroying the crucible if it gets too close. He's acting exactly contrary to his stated intention of controlling the reapers. How much freewill do you really think he has left?
But even if he had all his freewill left, why in God's name wouldn't TIM shut the beam down? There is NO BENEFIT to letting shepard in. And it's clear that he doesn't think there is since he immediately tries to KILL Shepard.
But even *if* the reapers can't control him, and even *if* TIM isn't going to behave in ways conducive to his own goals, he still *left the door open.* The reaper's ground troops could charge the beam, take out TIM and then take full control of the citadel. It's in no one's interest except shepard's for the beam to stay on.
5) Face it? Here's what we see--seriously, go look it up--the beam heading right for shepard. The beam getting really close to shepard (it looks like it's 6-10 feet in front of him and still on course for him) and then the screen going white and **when the screen goes white the beam sound effects keep playing**. There is nothing whatsoever in the game to suggest that Harbinger stopped or missed Shepard. YOU are trying to fill in a plot hole.
But again, even, *if* it wasn't a direct hit he still was enveloped by a beam that 1 shots capital ships. Put this in perspective: it's fair to assume that the beam is significantly more powerful than a tank shell. Would we expect anyone to survive, let alone get up and walk away from a tank shell landing close enough to envelope them in it's explosion?
6) Like I said, time's not really the point. 46%.
7) This point is about the effect of past choices. Not about the effect of EMS. And actually, Tali's death in ME2 makes very little difference: Admiral Shala'Raan vas Tonbay do almost everything Tali did. She will kill legion if you side with the quarians, she will kill herself if you side with the geth, and you will still be able to broker a peace between the geth and quarians. Legion's death will prevent you from getting the peaceful outcome, but for all other intents and purposes he is so like Legion that the subtitles refer to him as Legion. As for the collector base: your whole point is that under very specific circumstances it makes a difference. And that's mine too: the big choices in previous games either get completely washed out (like who the human councilor is or whether there are any rachni) or they make a small difference: one extra ending is possible or impossible. This is exactly what happens with Wrex. if he's dead, you can avoid killing Mordin/Weaks. That's it. One extra possible ending. (And whether Mordin survived ME2 makes no significant difference).
8) I've always been under the impression that the reapers didn't need the mass relays for intersystem travel. So they wouldn't be cutting themselves off, they'd be cutting everyone else off.
But even if that's not the case, we're told that they operate in one way and they don't. Why not? "It's different this time" isn't good enough. How is it different?
9) Right after shepard discovers that the citadel has been moved to earth the prothean VI says:
"The reaper forces will now *consolidate power around the catalyst* and *protect it at all costs*."
This is a large part of their forces.
@Utahraptor_: Haha. Literally I laughed out loud at this. Good one. Really. I'm sorry, you had me going for a bit. Sorry. Reading comprehension! Ha! I was like "is this guy really mentally handicapped? Maybe I should stop debating with him..." Then I got it, it was all a joke. I mean you couldn't really be throwing around "reading comprehension" while at the same time saying "you keep making excuses on how your opinions are correct and how your opinions are shared by nearly everyone." I mean, I did start my very first post by stating that "people only remember the problems with the ending" which I said wasn't the only problems with the ending. Clearly--CLEARLY!--I thought nearly everyone agreed with me. And no evidence. LOLz! I mean, didn't I give a point-by-point account of why there's more wrong with the game than the ending? I might be wrong--I have been before--but it's not like I was stamping my feet and saying "it's just soooo bad, guys! Can't you see how bad it is! I know you really think it's bad!"
Oh, but here I am, writing as though you really were as dense as you made out and not joking. Sorry, I should have picked up on that sooner.
@texasgoldrush:1) That's the point. You spend 99% of the game without a clear villain.
2) Which has what effect on the crucible's success?
4) And... how did he get there? And isn't an indoctrinated TIM, you know, indoctrinated? Can't they get him to shut the beam down? (TIM's only moment of suicidal clarity comes right after shep says "you've done *exactly* what they've wanted. So don't tell me he was fighting off their desire to close the beam.) And even if they can't get TIM to shut off the beam, what reason does he have to let Shepard and Anderson on board. He tries to kill them immediately! He makes them a "join me and rule the galaxy" type offer. He just tries to get them to stop interfering with his plan to control the reapers.
5) OK, so... what? It just stops 20 yards from him? Harbinger--who's been in direct conflict with Shepard since ME2 stops just when he's about to blast him? Why? Even if it's not a direct hit, that thing is still one-shoting capital ships. Even an indirect hit should kill shep.
6) The point isn't about the time it takes. It's that they're 46% of the quests in ME3. Also, there's 31 of them, scattered across the galaxy, so.... no, you can't finish them in 30 minutes.
7) I didn't know that about the second Rachni queen. So I stand somewhat corrected.
Even so, all of those remain huge letdowns. I mean whether to kill the rachni queen was such a huge choice--one of the two big paragon/renegade choices in ME1--precisely because she was *the last* of her species. Many of the "lesser endings" differ from the good endings to a very small degree. Often the only difference between letting a character die in ME2 and not completing their loyalty mission is whether they or their replacement will die in ME3. As for giving the base to TIM, it's out of keep with the rest of the series that's there's a clear right choice in that case anyway. And you were only at risk worst ending* if you do the bare minimum anyway
*What BW thought was the worst ending. I still think synthesis was the worst ending.
8) Not at the beginning of the invasion. And that's when they shut down the mass relays in previous games.
9) What doesn't make sense? Destroyed mass relays wipe out entire systems. So clustering whole (or nearly whole) fleet in a system with a MR is just begging someone to destroy out that mass relay and your whole fleet all at once. Why would the reapers risk it? Why would no one suggest that course of action?
@Utahraptor_: I'm really not sure what opinions you think I'm projecting onto you or why you think I think I'm important. I mean, except for that part in the middle where I said THIS IS THE MOST IMPORTANT OPINION EVER! I really didn't do anything except state my opinion. And I'm really sorry about that part. It just slipped out.
@Utahraptor_: Egomania? Because I assumed you meant what people usually mean by ending? Oooookay.
@amdreallyfast: The shadow broker was introduced in Mass Effect 1.
@Utahraptor_: when people refer to the Me3 ending they almost always mean everything after Anderson's death. None of mine had to do with that.
@RS13: Bonus: Commander Shepard: Ruthlessly destroys an entire system--around 100,000 Baritarians IIRC--and loses sleep over one little dead kid.