@fatalscorpion: That's a bad use of anyone's time.
Pffrbt's forum posts
No. Not after the monotonous slogs that were P3 and 4. I would need to see whether they're bringing back the miserable dredge known as social links to see whether I should be interested in this.
@Pffrbt: I played it last month. I still understand what it's doing. It's too long to post on here, but I love its characters and overall themes. It's not a mess at all, in my eyes. But hey, that's just me. I followed Xenogears just fine, and that game's plot is even more convoluted (second-favorite game of all time though for its combat and story)
Edit: here's a link to a condensed summary of Chrono Cross's plot
It's pretty telling that that summary is mostly made up a plot dump that happens in the last couple hours of the game, and even then most of it is fan-theory and doesn't account for the numerous plot holes (such as how Schala could possibly be fused with Lavos when Lavos has already been destroyed, or why FATE goes out of its way to openly antagonize and harm people for no apparent reason after it has already succeeded it's motivations, or why Lynx needed to steal Serge's body just so he could get passed a fucking door he could've easily destroyed or teleported around). The game is an incoherent mess. None of your actions or the sequence of events throughout 95% of the game make any sense or have any explanation, and having the explanation at literally the very end of the game doesn't justify or give you motivations for what you've been doing the entire time. You have zero reason to do most of the things you do in the game. Serge's role and motivation in the story are resolved only a few hours in, when he returns to the home world. There is literally no reason for him to do any of the things that occur after that.
I don't understand what you could've possibly liked about the characters or overall themes. Most of the characters have no personality and no motivation for doing any of the things they do. The themes are just kind of shat out at random times and never expanded on at all, the only one the game even focuses on for more than five seconds is "humans are bad!", which it does in the most laughably patronizing way possible.
The end of the game and the last plot dump that half-asses an attempt to explain anything in the game make it all the more clear what an unfocus, incoherent train wreck the plot was. Almost nothing in the game has anything to do with what it was all supposedly leading up to.
Anyway, I started Xenogears last night. So far it seems good, and I'm sure it probably has a better plot than Chrono Cross, because how could it possibly not.
NIER. Unless you need every bit of backstory and setting explained. You will not know exactly where you are, nor will you understand how the world came to such ruin and waste. But that really isnt the point. What happens with the characters along the way though is pretty straightforward.
I finished it and loved it. It's fine if things are left vague and require some reading into, so long as the sequences of events are coherent and lead up to a logical conclusion that's actually relevant to what preceded. I've loved all of the Drakengard games (except 2).