Petch1984's comments

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Stories in games often feel shoe-horned in to link the "world tour" of levels. Until we reach the peak of graphical and technical capabilities we will see that more often than not these factors overall any story telling. Gaming moves too fast for it's own good - at least in films the advancements come at a steady pace so aside from the odd gimmick-laden film the majority look for creatively in the story. Books can only focus on story so it's impossible for them to be constricted by any sort of technical advancements - Games have to look new and fresh on the surface to sell at all so thats the focus.