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Oogazi

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You have to monetize F2P on mobile somehow...but this...this is crazy aggressive. On the top of my mind I can't think of another mobile game that is priced like this.

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people forget film is a visual medium. Who cares if the audience knows the plot? They aren't watching the movie.

I know the plot to many plays, but I'd still watch the adaptation in theater.

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@willowvale75: Nowhere is it mentioned nor implied that he thinks he owns the genre, merely that it takes multiple (successful) games for a genre to be established. It is also mentioned in the article that he fully admits he doesn't quite have a grasp on what the genre is... he is still exploring it through this game.

As skeptical as you may be about Kojima's comments, remember that it was Metal Gear that established all of the conventions for the stealth action genre. Likewise, the stealth action became a genre after Metal Gear and it's successors.. In the history of video games that will be told whether you agree or not, the OG Metal Gear will always be considered the pivotal game in creating stealth action genre. It may not be the 'first' game to implement stealth elements, but it is certainly the most important.

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@GambreGoemon: ...except the best Spidey film and likewise the best "Marvel" film to have come out in the past decade happens to be largely produced by Sony and their animation studio - obviously referring to Into the Spiderverse.

Sony hasn't been doing a good job on the live action front with Marvel IP, but the MCU films have honestly become mind-numbingly uninspired and stylisticly formulaic.

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I don't understand any of the criticism people are making here about the decision not to follow source material. It's not even a real criticism - it's superficial and low hanging fruit analysis that has nothing to say about the quality of a film.

Different comic book authors often retcon the backstories of beloved characters to fit their own narrative and purpose, or construct entirely different storylines altogether. Somehow there is no problem when graphic novelist do this, but filmmakers and screenwriters can't? Dumb. How many versions of batman and spiderman are there, and different alternative narratives that break continuity of their original source? That's one of the strengths of the genre that has given these characters the endurance and legacy to have remained interesting for generations - these films are simply adding to the diversity of that storytelling.

Joker, like all other comic book figures, is already familiar to the audience. This is a filmaker's chance to add to the multiple narratives there already exists for this character. This is most likely a character-study film, so why wouldn't Joker present a perfect subject to fill out an interesting backstory for his motivations?

This also presents a perfect chance to explore a tragedy. We all know what Joker eventually becomes and a hallmark of great tragedies is that the audience has foreknowledge of what's to come. The interest arises as those tragic elements push the character to that final end. I imagine that is how the film will probably play out - and I'm pretty excited for it.

Don't go ahead and conflate silly preferences for a film with genuine criticism. It's sad people is unable to differentiate between the two.

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@vesuviusjr: If I remember correctly that's always been the design for FE entries. Every time your character performs a battle action you earn exp. It's not really that intrusive, and is part of the gameplay.

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@doa2169: The point of the article was to reply to a criticism circulating that is equally as pointless.

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Edited By Oogazi

Something I've advocated for since Day 1 they released the FF7 remake trailer - Please do NOT give us the same game with remade visuals. I do not want the same gameplay mechanics, and I would even go as far as saying a change in plot points and/or chronology would be welcome. A remake is not a remaster. Bad remakes remodels the same thing from before, whilst good remakes does something novel.

We can take a lesson from film remakes. Good remakes are entirely different and independent films from their source material. Infernal Affairs remade to The Departed is a good remake. Ben-Hur and Oldboy are bad remakes.

Good remakes know that the point of remaking a film is to import familiar themes of the source material to a new generational or cultural landscape. It's not about restraining oneself to the same plot points, same setting, etc. Failure typically comes from failing to recognize and express the relevant themes for a new audience. It's not about updating visuals (that's what remasters are for), it's about being inspired from the source to make something new.

Remakes, as briefly mentioned in the article, are Re-imaginings.

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Edited By Oogazi

ah Zynga. Destroying stuidios, one franchise at a time.