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OmegaDL50

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@deliciouspoints Ah yes, the ever old "Let's blame violent video games" nonsense.


Yes, of course this has absolutely nothing to do with parents being responsible and teaching their children to understand the difference between fiction and reality. Or people who already have a propensity for violence and mentally unstable.


Yes, yes. Let's blame video games for it all. I mean NO ONE is ever responsible for their own actions when you have convenient scapegoat to put the blame on. I mean like how they did with books in the 1950's, or Metal Music in the early 1980's.


You need to drop the ignorance and actually start blaming the person who pulled the trigger, The actual individual who made the CHOICE to commit a violent crime.

Continue to make your pathetic scapegoats, reality is harsh, but it's reality. Some people in this world truly are sick, and Books, Music, or Video Games have absolutely nothing to do with it. Get Educated!

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OmegaDL50

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Edited By OmegaDL50

@mikemaj82 @OmegaDL50 Fun is relative and is highly subjective.

Considering MK9 managed to managed to get on the main game line up at EVO for 3 years straight and likely again this year, and not be some sort of side venue. It's evident that NetherRealm is obviously doing something right in terms of gameplay.

The last game to ever get such critical acclaim in that regard was UMK3 and MK2.


No one saw MK4, MK:DA/Deception/Armageddon there. So MK9 getting repeat venues, it's obviously fun enough for those that play fighting games at a competitive level, much like as it was in the Arcades. The last time this happened was in 1995.


The tournaments nowadays are much bigger attractors over the Arcades of old. The experience is similar with the crowd and constant hype.


Considering MKX is on the same engine that MK9 and Injustice was on, I don't foresee it having any issue being just as a big crowd-pleaser and tournament attractor that MK9 was.

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OmegaDL50

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@mikemaj82 I'd rather not be in the Midway days of limited budgets and constraints of ideas Boon wanted to do but be denied because of upper management. Midway closing it's doors and newly WB backed NetherRealm Studios was one of the best things to happen to the series in a long long time.

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OmegaDL50

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@NiteX So then what do you expect with them using the same engine as MK9 and Injustice did.

They got a solid base for gameplay system. If they moved over to Unreal 4 being unable to use their existing modified UE3 engine and needing to start from scratch. People would then complain the game not coming out until 2017 at the earliest, worse if the game plays completely and the mechanics aren't the same.


Not everything needs to constantly overhauled or redone. Sometimes using what works as a proven and successful formula is good thing.

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OmegaDL50

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Edited By OmegaDL50

Nintendo as a company already HAS lasted 100 years. I mean when you consider they founded in 1889, however back then they were mostly a trading card company, and they didn't get into the electronics / console business until 1974.

Them lasting another 100 years so really isn't a big deal when you consider they already managed to do this already, Now the question to ask is them surviving 100 years in the Electronics industry, considering they do things at their own pace and not for the sake of competition, I guess we'll find out in 2074 (If any of you live til then)

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OmegaDL50

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Edited By OmegaDL50

I am finding very difficult to take your statements seriously. Did you honestly say that the N64 had a better library then the PSX? Outside of 7 to 8 notable first party titles on the N64 such as Ocarina of Time, Super Mario 64, Mario Party, Mario Kart 64, DK64, and similar Nintendo noted titles there is very little else in regards to 3rd party support which the PSX had in spades.

Castlevania : Symphony of the Night, Metal Gear Solid, Grandia, Alundra, Final Fantasy 7, 8 or 9 take your pick, Silent Hill, and Gran Turismo 2, being a small list and I can easily come up with another 10 to 15 games easily (all being released on the PSX and unavailable on the N64)

It's been a long time since 1996, I'm sure if you simply google "Top 25 PSX games of all time" majority of the lists are similar and If you don't recognize at least 10 of the games on said lists, I'll go so far to say you are too young to have experienced them, or been living under a rock.

As for your statement saying anyone who owned an Xbox 1 and a PS2 would say the Xbox 1 being better, well we are just going to have to disagree on that.

Disregarding Sony exclusives such as Gran Turismo 4, Shadow of Collosus, God of War, or Naughty Dog releases such as Jak or Rachett and Clank., the PS2 also had equally huge 3rd party backing over the original Xbox or Gamecube.

Yes I'll concede the Xbox had some decent exclusives like Fable, Ninja Gaiden Black, Sudeki, Knights of the Old Republic, Dead or Alive 3, Forza 1, and of course Halo, there was very little else on the Xbox.

Of course, I know you are going to say none of the games I listed are "good" but opinion baring there is a difference between something that is recognized as a good and something you claim to dislike, evident by a large majority of the gaming community that has been praising these games for their quality over the past decade.

Let's also disregard any future 360 ports of the some of the games I listed being re-released on it because I'm simply making this statement from the point that none of these games were available on any Nintendo or Xbox console as of the time of their release.

I'm sure someone will simply try to write your statements off as an intentional troll, but I give others the benefit of the doubt, of course that all depends if you even take half the time to read all of this that many others would not bother with

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OmegaDL50

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Edited By OmegaDL50

@Digitalghosty @Crimson681 And if you consider both were released less then a year from each other consider both had to be in a development period during the SAME time at one point.

And then there is the fact that both games have very different gameplay and combat systems. The only similarities they have is that there open world exploration in a medieval setting, and there are TONS of games that are open world in a medieval setting.

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OmegaDL50

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Generally having multiple consoles on the market tends to force devs to stay competitive. The issue is also pricing. If you have no competitors then you control pricing. With no competing product on the market then prices will skyrocket because hardware makers can do so without any repercussion.

A competitive market keeps things fair and balanced. While it would be nice for console hardware makers to adopt a unified programming language for easy porting across multiple hardware, but the reality of this situation is far more dire then hopeful.

Having variety means more choice. We do not need developers to become complacent and resting on their laurels when one machine rules them all. Of course there may be some merits to having a single console, but thinking about big picture the negatives far out weight the positives.

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OmegaDL50

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Edited By OmegaDL50

@fanirama There is also the factor of paying distributors and publishers, as well as the manufacturing costs.

Games may be sold for $50 a piece, but a developer usually tends to make only roughly 22% of a games sales, the rest goes into retail and publishers hands.Developer does not make all of the money on a sale.