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OldProf

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#1  Edited By OldProf
Member since 2003 • 1513 Posts

Yes Sega has been great. Tho they should let the Sonic series take a break for a bit (unless it's 2D like Sonic Mania).

Speaking of, what is Sega's crown jewel series nowadays? Bayonetta? (definitely not Sonic anymore)

Edit: Bayonetta is only published by Sega.

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OldProf

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#2 OldProf
Member since 2003 • 1513 Posts

I mean I know it's not mandatory to buy extra content, but unfortunately, paying only once for a complete game is a thing of the past. I guess once the reviews start pouring in, we will see how complete/incomplete the game really feels.

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#5  Edited By OldProf
Member since 2003 • 1513 Posts

@RickGotti: I actually come here for video game news and current topics in the video game industry. I ignore all the pre-teens who think that opinions = facts.

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#6 OldProf
Member since 2003 • 1513 Posts

Thank god those scumbags didn't take the Halo franchise with them.

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#7 OldProf
Member since 2003 • 1513 Posts

@commander: I truly understand there is a gray area. But the strongest point here is that underaged people are the ones most vulnerable to these lottery tactics. They most likely won't realize that trading skill and such can be as effective (or even more) than spending $. In the end it's all an illusion and a shortcut for young naive players to succumb into. This is not very ethical in my point of view.

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#8  Edited By OldProf
Member since 2003 • 1513 Posts

Well ME:A is clearly winning. But now with the Belgium ban, I think it is safe to say BFII is having it way worse?

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#9  Edited By OldProf
Member since 2003 • 1513 Posts

@commander: So they're basically forcing you to invest a lot of time in order to get all the best players, OR you can just pay up. This sounds like a 'pay to win' tactic. Creates an unfair advantage to people who can afford to pay more.

I know gaming is optional, but like many articles say. It is gambling, and you have to remember this games are targeted to kids and teens, who are very vulnerable to social pressure.

And like I said before, it ultimately is the parent's responsibility to monitor this behavior, but shouldn't we hold EA and Blizzard accountable for their lack of ethics and morale?

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#10  Edited By OldProf
Member since 2003 • 1513 Posts

@commander: Why can't they just sell the players directly? Instead of making it a game of chance (gambling).

Take for example Dead Or alive 5. It has over $1,000 worth of DLC, but at least you get to specifically CHOOSE what you want to get.

Overwatch could just sell the cosmetic elements instead of randomly putting them inside of paid loot boxes, but of course this would lower their profits.