Nonstop-Madness' forum posts

Avatar image for Nonstop-Madness
#1 Posted by Nonstop-Madness (10060 posts) -

Early adopters are hardcore / enthusiast gamers so it makes sense that they market towards those folks. Not to mention they spend the most $$$.

Avatar image for Nonstop-Madness
#2 Posted by Nonstop-Madness (10060 posts) -

It never made any sense to have two skus.

Early adopters aren't looking for "budget" consoles. They're better off making a more powerful and expensive box to lure those folks in while enticing folks to upgrade through incentives like backwards compatibility, game pass etc.

Avatar image for Nonstop-Madness
#3 Posted by Nonstop-Madness (10060 posts) -

That's not event the most important piece of information from that deck. lol

Ex.

We also believe Sony’s first-party game slate for FY19 is stronger than many expect, with several potentially large hit games launching (e.g. Days Gone, Death Stranding, Ghost of Tsushima, Last of Us Part II)

and

Games created by Sony’s studios account for ~15‐20% of PS4 game sales

Avatar image for Nonstop-Madness
#4 Posted by Nonstop-Madness (10060 posts) -

There was an interesting article I read some time ago that mentioned that Japanese developers really struggled with the move to high fidelity computer generated graphics / animation etc. Ex. PS2 / N64 -> X360 / PS3. That's probably still the case to this day.

It was mostly because they simply didn't have the "talent" or resources and have had to play serious catch-up. The West had been working on high fidelity computer graphics in Hollywood for decades and to this day have that talent pool to pull from. Studios like Crytek, ND etc. have folks that have worked for Disney, Pixar, Illumination, DreamWorks, Framestore, Nickelodeon, Warner Bros etc. Japan has major animation studios as well but they are much more specific in animation style etc.

Avatar image for Nonstop-Madness
#5 Posted by Nonstop-Madness (10060 posts) -

Well, lets see ... Sony + PS4 are AMD's largest custom APU customer (afaik) and, MS has been saying that selling massive amounts of the Xbox box isn't their priority so which customer would you as AMD prefer? I'd go with Sony to guarantee $$$.

Avatar image for Nonstop-Madness
#6 Posted by Nonstop-Madness (10060 posts) -

Well, improved load times are a given. They've already showed that with their Spiderman demo.

I'm not sure about performance or resolution but, it should run the games just as well as the original console.

Avatar image for Nonstop-Madness
#7 Posted by Nonstop-Madness (10060 posts) -

I'm sure that's why they've been working on BC. A "digital library" is much more common and, important nowadays. You shouldn't lose your digital goods.

Avatar image for Nonstop-Madness
#8 Posted by Nonstop-Madness (10060 posts) -

Undoubtedly, a misfire by Sony.

They should have done a much better job.

Avatar image for Nonstop-Madness
#9 Posted by Nonstop-Madness (10060 posts) -

Well, this is technically the first E3 for "Xbox "Game Studios" so ... lol.

Either way, Xbox's first party has never been this large and people are saying they'll be announcing the buyout of like 2 additional studios. We should expect at least one new game or new DLC from each studio.

Avatar image for Nonstop-Madness
#10 Posted by Nonstop-Madness (10060 posts) -

I don't see a good reason to release Lockhart before Anaconda. What market exists between the Xbox One (S/X) and Anaconda and, how would it be truly supported? They should focus on getting people on XCloud and, Gamepass this year.