Magnaxilorius' forum posts

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Magnaxilorius

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#1 Magnaxilorius
Member since 2008 • 232 Posts

You know, that last mission when you are chasing Charles Lee was probably the most upset I had gotten at the game. That entire part was lousy. On the first few tries for me I couldn't even stay close enough to him for the mission to let me continue. When I finally got that part down, upon getting in the boat (just like you) Connor refused to slide under the pannel. That got me failed a few times. And when I finally managed to get that part down, Connor wouldn't path correctly through the climbing and whatnot that you must do inside the burning boat, which resulted in numerous failures. I got quite pissed at it. I almost put it down. But, after a couple more tries I finally caught up to Lee... even then it took the game a second to realize what had happen, so Lee started freaking out running around all willy nilly on top of the boat. It was kind of funny. I didn't know if I'd done what the game wanted or if it was bugging on me. To my pleasant surprise, it was just bugging, and the game progressed!

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Magnaxilorius

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#2 Magnaxilorius
Member since 2008 • 232 Posts

Yeah, I've been somewhat disappointed by how many little glitches there are. I emailed Ubisoft about the ones I knew off the top of my head, and they told me an update is on the way soon but specific information on what it fixed wasn't available "right now." My fingers are crossed for most of the little problems being dealt with. I don't remember encountering anything terrible. There worst I've experienced was what you ran into with a bug keeping a mission from progressing so you've had to restart at the last checkpoint. I've been very happy that the game's been stable (i.e. hasn't crashed or frozen up). It's pretty common for games to be somewhat unstable these days, and it makes me sad. Skyrim on consoles was the worst I've seen in a while.

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Magnaxilorius

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#3 Magnaxilorius
Member since 2008 • 232 Posts

lol I know right? There was one instance I had where there were three. Silly glitch. It'll randomly happen to town criers also.

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Magnaxilorius

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#4 Magnaxilorius
Member since 2008 • 232 Posts

I completed the main story before I even did a couple homestead missions. Anyhoo, this lead to a pretty epic time paradox when I finally started playing through them. I had to get my time line straight. Because at the end of the story, it makes things pretty clear that Achilles is dead. Of course, I just went along with it because that's how subtle I thought the game was being about it, but it turns out you get to see about ALL of that as you progress through the homestead missions.

As you may know, prior to Achilles death in the homestead missions, Connor at most will only jog through the house; however, after Achilles death suddenly Connor sprints through the house. This made me LOL because Connor's basically like, "Yo, the Old Man's dead. I'ma do what I want."

Anyway, I just wanted to share how hilarious I thought that was!

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Magnaxilorius

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#5 Magnaxilorius
Member since 2008 • 232 Posts

Mac, that's totally what it was. I felt like such a moron after that! lol Oh, well.

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#6 Magnaxilorius
Member since 2008 • 232 Posts

I'm at the point in my gaming "career" where I don't care too much for games that aren't open-world. I was curious as to whether or not the new Hitman will be an open-world game?

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Magnaxilorius

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#7 Magnaxilorius
Member since 2008 • 232 Posts

Make sure you have Java completely updated on your system. Other than that, I've had issues with the site before randomly not working. It has some bad days apparently.

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Magnaxilorius

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#8 Magnaxilorius
Member since 2008 • 232 Posts

I'm not sure on that one. I almost want to say you can craft more wagons for the convoys or something... but like I said, I'm not certain.

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Magnaxilorius

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#9 Magnaxilorius
Member since 2008 • 232 Posts

You don't have to be a guru! http://www.systemrequirementslab.com/cyri <--- Bam. That site will give you a pretty good estimation as to whether or not you'll be able to run it.

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#10 Magnaxilorius
Member since 2008 • 232 Posts

I'm pretty sure it's just letting you know how difficult that particular battle is. At least, that's how I've understood it.