So this just happened to me and if blew the mind of everyone in the game.
LegendaryBadass' forum posts
Hi. I traded in Mirror's Edge Catalyst for Overwatch during the weekend. In doing a review (late, I know) I found that my gripes stem mostly from it's adjustment to the changing landscape of the FPS genre and what is expected out of a game these days.
Hi. So I picked up Overwatch on Saturday, yeah late I know, but I traded in Mirror's Edge Catalyst for it. In doing my review I found myself questioning the direction of the genre.
I loved the original game. Just before Catalyst dropped, I revisited it for completion to prepare. Anyhow, I did a video on my findings with some interesting comparison between the two:
@MirkoS77: agreed. Though those you played long ago as kids have grown we can't count on that entertainment to mature. Same reason there are no R rated Star Wars films. The Zelda series appeals to kids, but doesn't completely forget about those who have grown up with it.
So I haven't been keeping up with the series, but I've probably clocked more time on the original than anyone posting here (my grandma bests me having beaten both quests 6 times apiece, but she's dead). Of course I did the Ocarina thing back in the day and my last time out was with the DS title.
The Zelda series is Nintendo's best effort at putting together a quality story-driven game with from their stable of characters, and it's not even that compelling of a narrative. Most of the titles can be classed as retellings of the same legend.
Am I upset they didn't go for the more realistic aethetic that drives sales and makes a killer app today? Only slightly disappointed. From what I gathered from the brief presentation the whimsical visuals that continue the Wind Waker tradition come with a very bold choice to move the camera away from Link and create a bigger field of vision. The world is now open, but massive and unique instead of a dead land between dungeons and nodes. It's more realistically busy and constructed in that regard. Now teasers usually play up the cinematic presentation, but if we can go by that fight at the end we could have a very different approach to encounters that makes unique and exciting.
Nintendo just needs to put his cap back on and call it good.
The original Mirror's Edge was a breath of fresh air in a FPS dominated era. It didn't meet sales expectations and so a small but proud fan base is being met with a reboot we didn't want. Yep, time to start over and dumb down mechanics so we can turn this into a fight heavy game for the masses with a heroine that looks more in tune with the Western idea of an attractive Asian female.
And worse, this will probably sell better.
@toddx77: My little brother played this one back in the day and remarked how the final boss was ridiculously easy. I recall past and more recent games having tougher bosses. This is one of the few I didn't play much, but I doubt my little brother had all the character with their best weapons. You may have to grind.