Video Game Lore is pretty bull sh*t.
You get stuff like Hyrule Historia which makes absolutely no God damn sense to the Zelda Franchise and if you dig deep enough you might find something related to "lore" in Mario which really it's just Saturday Cartoon Nonsense at that point.
Some games completely rely on a Timeline to keep a series progressing like Resident Evil 2 must come after 1, but then you get Resident Evil 3 which doesn't take place after 2, but DURING 2. Or how about Castlevania 3 actually doesn't come after Castlevania 2, but BEFORE Castlevania 1, or that Castlevania 4 is JUST A REMAKE OF CASTLEVANIA 1!?
Then you get games like Persona 3 which is actually the 4th game in the Persona series and doesn't refer to anything before it in the slightest...which is a lot like the Final Fantasy series which is filled with a Mythos and Interconnected Timelines with Similar Deities and Crystal based Religions, but ultimately stand by themselves because whatever.
Video Games might as well be Comic Books at this point. There maybe a lore or a backstory or two, but once the current plot arc is done, it's time to rinse and repeat and start again. You might see a reference here or there from a story plot from two or three arcs ago, but that story was said and done and we're on to a new one.
That formula is probably why most Nintendo games are so good. Many of the games don't take place in any particular order, but are aware of the many adventures that were had in the series history. It makes people nostalgic and acknowledge the growth that these characters have had and doesn't alienate the Newcomers when a new entry comes out.
Log in to comment