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Kessel

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@Mogan: Dang female pigs get everywhere apparently.

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Kessel

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With these "super special editions", the thing I care about the least is invariably the biggest thing. I would love to see a "deluxe/master/super/mega" edition that would cut out the rubbish like statues, toys, or jewelry, but just had the game, a season pass for DLC, and things like the soundtrack. The only "big item" I can remember thinking was neat was a game which came with a flag, which is nifty and doesn't take up tons of space. Sadly it often seems that if you want all the in-game stuff a special edition includes, it is inevitably boxed up with some sort of toy, geegaw, or statue that drives the price up. Now, I know I can just toss the gimmick thing in the bin, but first, that offends my Finnish hatred of wastefulness, and second, I had to pay for the darn thing that I never really wanted in the first place. I've seen a few games that have digital "super-duper/deluxe/master/mega" editions, and those are much more to my taste; I get everything for the game, and none of the "This might come in handy if I ever cosplay" jazz.

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Kessel

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I can agree with most of the criticism, but I thought the dig at the soundtrack was unfair. I still think it is actually one of the best soundtracks for any medieval strategy, especially in that it sounds like something from the middle ages, not some bombastic orchestral thing. I thought it suited the game rather well, and wish that other games would take note of how less is sometimes more (I really wish something like Warhammer Total War had a soundtrack more like this).

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Edited By Kessel

@serialkisser: Except it still contains about 10x more choices (with consequences) than anything in the Final Fantasy series, which are still labelled as an RPGs. And yes, I do play a lot of the old school RPGs, and while I love Baldur's Gate (especially the second one), partisans can make the same argument about the lack of choice in character creation (no matter what you are always a Child of Bhaal), decision availability (if you behave like a vicious nutter, there is relatively little to do, most quests require something between goody-two-shoes and selfish mercenary in order to do most of the fun stuff), writing (people were whining up and down the forums about how awful BG2's writing was, mainly focused on how annoying Aerie and Anomen could be, lack of "fun" conversation choices, as well as for being "cliche" by having the bad guy played by a Brit) and graphics (both BG2 and IWD2 were pretty far behind the power curve, although strangely the Infinity Engine holds up better over time than the original Neverwinter Nights and many of its contemporaries). And people whined unceasingly about both Morrowind and Oblivion ("it's popular, now it sucks!") for not being true RPGs, being labelled as "Hexen/Heretic with talking bits" since they were first person and combat relied as much on player's reflexes and hand-eye coordination as they did numbers and stats.

That being said, there are things about FO4 that are frustrating, namely the reduction in speech responses thanks to the conversation wheel as well as the elimination of skills, creation perks, and cybernetic enhancement. The game is not perfect, but then again there were plenty of folks trashing your "true" RPGs back when they first came out, and using many of the same arguments you are. Shoot, there probably were letter writing campaigns about the very first computer/video game RPG bitterly complaining about how unfaithful it was to D&D.

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@spartanx169x: Does it count if I only have an old soul? Because I am pretty sure it is about 102. At least that is what all the whipper snappers say.

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@mattcake: "Your honor, the trailer never makes clear that the Super Mutants are aggressors! The player character could just as easily be invading their homes! That is what this trailer is doing, teaching young people to kill others in their own homes, in their own beds! It is a murder simulator!" I really want to hear lawyers have to say the words "Super Mutant".

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@Marikhen: The one shown was different than your link (the one from the lawsuit is about 58 seconds, the guy shoots a radroach and takes potshots at super mutants). Fair point about the other video though, if they think it is a Bethesda trailer it is a heck of a lot more violent than this one. On the other hand, from Fallout to Fallout 4, the violence always seems pretty cartoonish and over the top to me, but maybe I'm just another evil desensitized goober.

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@Zerabp: Fair point about the song/artist, he definitely was not some wannabe they picked up out of the street! I actually liked the song, wish it would replace Butcher Pete in the playlist. I also agree that the suit seems rather silly, but all it takes is the involvement of some bleeding heart video-game-haters and this will take forever and a day to sort out. Shooting carnivorous radioactive critters and taking potshots at Super Mutants (I do kind of look forward to hearing some lawyer have to say "Super Mutant" in court) is not only not immoral, it is to be encouraged!

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Kessel

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@rezagtx2017: Do not worry too much about your English, it is better than a lot of folks who do not write as well when it is their first language! I agree with you on most points, I really enjoyed the gameplay of Andromeda for the most part (though Bioware still hasn't figured out how to make mining fun, probably because you can't make mining fun! It's mining!). I did think the story was weaker in most respects than the originals, but there were things I enjoyed, like the fact that Ryder wasn't immediately hailed as either saint or satan, but you kind of had to earn the respect of your crew, the scene where everyone walked off before you dismissed them felt very true and made me laugh and sympathize with Ryder a lot (though the Nexus did treat you kind of like the only decision maker who mattered. Ever.) Even Liam, who seemed like the weakest of the groupies, had a great companion mission, I just wish he had been on the ball the rest of the game.

It kind of reminds me of Fallout 4, where people absolutely lost their minds over it. Was it as great as I hoped? No. I hoped for me species and some really new stuff since it was a new galaxy. But neither of these games were terrible, and they are certainly better than lots of stuff that people forgive for lacking story, gameplay, graphics, or polish (I'll forgive a great indy for lacking the last two, but the number that people make excuses for not having decent stories or fun gameplay blows my mind). Now if only they could patch out the female hair's bald spots...

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Kessel

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@SoNin360: Yeah, there aren't many of us. But if that is the determination for what setting is best to use, will the next couple of Far Cries be set in rural Canada? "Die, you polite sons of $&^%s! I knew you were secretly building an army of polar bears and penguins to invade eastern Canada, then the world! And no, I don't care how you got penguins in Canada!" In all seriousness, we're probably just feeling the same annoyance as folks in places like New York City feel when their homes are portrayed as hives of scum and villainy repeatedly.