KaosDemon's forum posts

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KaosDemon

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#1 KaosDemon
Member since 2005 • 2412 Posts

kaos...hurray.... kaos is back...:)
and i been promoted... thx averyone :)
*smiling like a cartoon and making funny dances*
:lol:
chang_1910
Your not welcome :evil: Im going to soon demote you....na just  kidding with ya....as every one says you diserve it

*throws a pie at her face*

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KaosDemon

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#2 KaosDemon
Member since 2005 • 2412 Posts

damn I didnt even sign out so im doing it now

and now im back in

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KaosDemon

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#3 KaosDemon
Member since 2005 • 2412 Posts
[QUOTE="KaosDemon"][QUOTE="jkmd"]

Hallo,lol.I'm Thora,female,30 years old i come from Greece,i love the Fatal Frame series,i'm obssesed with gaming,and shame of me that i haven't introduce myself so long.

i'm sorry Kaos.

jkmd

welcome....and what you sorry for?You did'nt do nothing wrong

i said sorry for not fullfiling my duties as a mod from the very begining.:)

You dont have to be sorry cause i know you would full fill them later on
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KaosDemon

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#4 KaosDemon
Member since 2005 • 2412 Posts
[QUOTE="KaosDemon"]

Here's one

http://img156.imageshack.us/img156/1143/soma7hf.png

FFE-Cid

I never really understood why Soma has wing-tipped shoes... also i think he looks different in DS

remeber on ds its much more improved expecially on graphics
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KaosDemon

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#5 KaosDemon
Member since 2005 • 2412 Posts

well one of my favorite gaming companies would really have to be no other than Konami,and or Square-Enix

cause Konami has great games like castlevania,metal gear solid,devils may cry,I dont really know most of them  by heart but I play mostly there games,well most of the time

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KaosDemon

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#6 KaosDemon
Member since 2005 • 2412 Posts
That's really mean that gs gave fatal frame a 7.6 they could've at least gave it a 8.7 or something closer to that,cause it diserves a better rating than that
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KaosDemon

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#7 KaosDemon
Member since 2005 • 2412 Posts

http://www.rpgamer.com/news/Q2-2002/042702b.html

its going to be on the gba

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KaosDemon

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#8 KaosDemon
Member since 2005 • 2412 Posts

This rp is of course going to be about castlevania I couldnt think of a sub title for it

but here's the plot:

You have wandered the lands in search for family,you some how stumble across a Castle and you  open the doors to the castle to see how it was inside the doors closed suddenly the lights turned on and doors were locked and now you must try to find a way out of the castle....

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KaosDemon

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#9 KaosDemon
Member since 2005 • 2412 Posts

Post any suggestions and or Ideas to make this union a better place to be

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KaosDemon

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#10 KaosDemon
Member since 2005 • 2412 Posts

Review by gamepro.com who gave it a 4/5

here's the review:

One of the most-loved franchises among its fan base, Castlevania returns from the grave for a second Playstation adventure, Curse of Darkness. But where its predecessor, Lament of Innocence, breathed 3D life into what was essentially a 2D series, Curse gets stuck in a rut. The game delivers the prerequisite good-versus-evil conflict (here you play one of Dracula's servants who fell from grace) against a narrative that stems from one of the earliest Castlevania titles--1990's Dracula's Curse for the NES.

Love at First Bite?
As Hector, a so-called Forgemaster hot on the tail of his nemesis Issac, you hack-n-slash through Dracula's Castle, while taking time out to customize weapons, armor, and shields. But the real hook of the game is the Forgemaster system: you can find one of many Innocent Devils--spirits that accompany Issac and lend a hand with their distinctive powers. Half the challenge is deciding which Devil to power up and use in certain situations, a key strategy aspect that enlivens an otherwise rote hack-n-slash play engine. There's also no shortage of real estate to tour, and most of Dracula's estate is peppered with secret areas waiting to be re-explored, warp points to tag, and shops to visit.

After Midnight
Yet as innovative and inviting as the Forgemaster system and customization facets are, Curse is slightly hexed by a repetitive play scheme: enter room, kill enemies, exit room, repeat. Add atmospheric, gorgeous visuals that are annoyingly stymied by an uncooperative camera angle, and you have an otherwise solid action game that's marred by distracting, unfortunate flaws. Troubles aside, Curse of Darkness is a game that gradually becomes more engrossing with each passing hour. It's also a title that will probably be more appreciated a bit more by series fanboys than mainstream players.