Whatever the technicality of why Jeff's video review, or even text review, of Kane & Lynch may be, your journalism in the gaming industry is despicable and you, Gamespot, will forever be hated by the former fans, and former employers, of your site.
K1LLSWITCH's forum posts
I can't wait for MGS4 to launch! I just hope the small things about the game will be fixed before the release, such as not being able to tap the L2 or R2 buttons to equip/un-equip items, or not being able to sprint. With the first iteration of MGO on Metal Gear Solid: Substance (although Konami's first time with an online game) there were many problems with the online portion of the game. And it wasn't pretty. Hopefully things will be smoother and better utilize the controller instead of holding three buttons down just to aim with weapons.Overall I have high confidence that MGS4 will be a great title this year as it will be my first game that I'll purchase with my brand new PS3.
Yep, Microsoft is seriously relying on the Madden, Halo, and Grand Theft Auto series to make the Xbox 360 more profitable. Can I make a suggestion Microsoft? Find more IP's. Three titles isn't going to cut it in the long run. But then again you don't care do you?
There are alot of people that wish MGS4 will make it onto the Xbox 360. But I have a feeling that it won't happen. Why would Konami release MGS4 before MSG3 for the Xbox brand? Why would they skip an entire game just to go to 4?Again this is just all speculation and rumor because Metal Gear Solid 4 has generated so much hype that the fanboys from all over have been using the internet for propaganda uses.
This titles keeps getting more and more interesting as time goes on.
I'm happy to hear that there wasn't any bad blood between Jaffe and Sony during this departure. Jaffe makes good products and if you tie an artist down, such as Jaffe, forcing him to stay at one company, the outcome of each product wouldn't be good. It's time to express himself somewhere else. And that place is Eat Sleep Play. (I like the name)
It sounds to me that Silicon Knights is upset because their game at E3 2006 didn't get high enough praise as was anticipated for their product, Too Human, which is understandable. From reading the highlighted parts of the lawsuit it seems that Epic Games is to blame because they weren't assisting Silicon Knights with any problems that they were having with the physics engine. It's all hear-say and finger pointing at this point. I think you'll find that around E3 time people are going to be busy. And when everyone is on "crunch" time Silicon Knights simply grew impatient and created their own engine to push the product out onto the show floor in time for the convention - which was a mistake. Besides I don't think Epic will sell a broken product to dozens of video game companies to have it break or not work. That's bad buisness in which Epic can't afford ruining their reputation over.I understand Silicon's frustration but I haven't heard any other company that bought the new Unreal engine complain about these mishaps."We certainly stand by our allegations in the lawsuit that instead of using our licensing fees to develop and support the Unreal Engine 3, Epic used that money to build Gears."' - President and Founder Denis Dyack Of course Epic Games made Gears of War from the profits of Unreal Engine 3. What else were they going to do with the money? Just like with any other buisness when you make money you put it towards your investment. And in this situation the investment was Gears of War.I'd like a follow-up of what's to come with this lawsuit between Epic Games and Silicon Knights.