JonathanL's forum posts

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JonathanL

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#1 JonathanL
Member since 2002 • 22123 Posts

Easily The Saboteur. Just great gameplay all around.

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JonathanL

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#2 JonathanL
Member since 2002 • 22123 Posts

Wait, what? Women don't prefer to do battle in metal bikinis? That's ridiculous.

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JonathanL

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#3 JonathanL
Member since 2002 • 22123 Posts

The phrase "best JRPG of this generation" is kind of daming with faint praise. If you consider the Persona games ot be last gen (since they're on hardware that first hit over a decade ago), there's reall nothing on home consoles that has been both a JRPG and anything very good yet. Just the thought of a good JRPG is enouhg to make me take notice, and Nintendo's reluctance is disappointing. Te genre has just about withered and died in the US because the genre is stagnant. If you make a good game, people will buy it.

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JonathanL

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#4 JonathanL
Member since 2002 • 22123 Posts

Revisiting is a valid argument. No one wants to go back to an old area because they missed something and then have to stop and beat the snot out of level 0 enemies for paltry rewards.

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JonathanL

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#5 JonathanL
Member since 2002 • 22123 Posts

But that's just the illusion of choice. You THINK you're choosing that, but instead of a random encounter rate designed to prepare you for the next big boss, you're instead presented with visible enemies that, if all defeated, would give you a fair shot at beating the boss.

The end result isn't all that different - for me, I would just rather get to explore without the Sword of Damocles hanging over my head as the seconds stretch on in peace....

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JonathanL

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#6 JonathanL
Member since 2002 • 22123 Posts

Local multiplayer is dying for many reasons, and none of them benefit the consumer.

What's most frustrating to me is that with a widescreen TV, I'm losing even more real estate. Playing Halo Reach and RE5, splitscreen ended up being closer to 1/3 screen. We've all added all of this real estate on the horizontal plane, and no one is giving us a vertical screen with perhaps a bit less on the sides.

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JonathanL

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#7 JonathanL
Member since 2002 • 22123 Posts

The "gamer" label is as laughable as they come, an attempt to segregate those who enjoy a simple game like Pet Society from those who attend tourneys and have a backlog of games they'll never get to. There's always someone who wants to be "hardcore", who wants to say Game X is the greatest but no one's ever heard of it, who tries their best to like impenetrable games because taking the time to figure them out makes them somehow better or more legitimate in their hobby.

"Gamer" is a word the industry loves because it allows them to market directly to people who consider gaming a main hobby. I love to play games, read, listen to music, watch movies, cook and eat good food, go to cultural events, all that stuff. But I don't define myself by meaningless terms that indicate my superiority over others. Do I care more about music than most, because I hunt for bands I might like, listening to entire albums, and following them? Probably. But it doesn't mean I get to exclude others from the "listener" clique because I care about it more.

Games on phones have to figure out how to constantly improve the touch aspect of gaming, because right now, it is inferior to how we play games otherwise. Some games work well with a touch screen because the controls could be handled by what amounts to an NES controller. Others aren't nearly as fun because there's lots to do on one relatively small sccreen. But mobile gaming is light years ahead of where it was even five years ago, and I hope the cost model challenges the perception that it takes $40-60 to make a game that can be fun for a very long time.

And Angry Birds games are awesome. Plants Vs. Zombies is awesome. These are not only great games on their own, but they get people who would normally be intimidated by an XBox controller to consider that maybe gaming is a hobby they've overlooked.

If being a "gamer" means treating games like fine wine or artisinal cofee, count me out. If it means someone who finds games they like and plays them, I don't see why I can exclude others for doing the same.

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JonathanL

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#8 JonathanL
Member since 2002 • 22123 Posts

The biggest problem with randoms is when they directly hampered your ability and desire to explore. A big part of RPG's is seeing what's in every corner of the world, and you're less likely to eplore if you know it's going to take 20 minutes to explore a single "map" screenn. I do like RPG's that let you change the encounter rate. FFVIII didn't make it entirely obvious, but you really could play through that game with minimal combat.

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JonathanL

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#9 JonathanL
Member since 2002 • 22123 Posts

Not really. I've never been real anti-random, but I generally prefer knowing what's coming. I don't mind fights here and there in an RPG,but endless grinding while choosing the same basic attack over and over again was never all that fun - it was something you put up with.

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JonathanL

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#10 JonathanL
Member since 2002 • 22123 Posts

Carth Onasi and Kaiden Alenko from KOTOR and ME franchises. I think it's becuase it's the same voice actor in the same kind of character foisted on female player characters. They're both guys with way too much baggage and as The Chosen One, I really don't care what their deal is. Not when I can have assassin robots and all manner of badass aliens.