JediA_basic's forum posts

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JediA_basic

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#1 JediA_basic
Member since 2002 • 404 Posts
Having trouble finding Splinter Cell in the eShop! Come on Nintendo...
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#2 JediA_basic
Member since 2002 • 404 Posts
Anyone else Having trouble finding Splinter Cell in the eShop?
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#3 JediA_basic
Member since 2002 • 404 Posts

Just Kidding!

I'm actually an early adopter & although the games are scarce right now I think the future looks great. The 3rd parties are just waiting for a better install base in order to increase their profits. With the price drop, free games for early adopters, & it's holiday line up, Nintendo is actually better positioned to compete this holiday season and well into 2012.

Deja Vu it's PS3 all over again....

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#4 JediA_basic
Member since 2002 • 404 Posts

Rougue Leader in 3D with an online multiplayer would be incredible......C'mon Lucas Arts & Nintentdo....MAKE THIS HAPPEN!!!

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#5 JediA_basic
Member since 2002 • 404 Posts

I just purchased a family plan 3 days ago! Damn that's 400 points. I hope I get the point! Anybody hear anything on this???

TIA

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#6 JediA_basic
Member since 2002 • 404 Posts

My xbox recently started ejecting and closing the drive randomly. It seems to be getting worse and is happening during my gameplay. It's like the motion sensor got more sensitive. At this point it's happening when I'm perfectly still and nothing is moving in the room. Has anyone had this problem or can anyone reference me to a thread on it?

I've done an extensive search on this and have come up with nothing.

thanks!

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#7 JediA_basic
Member since 2002 • 404 Posts

Is Dead Ops Arcade 4 player? Anybody know?

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#8 JediA_basic
Member since 2002 • 404 Posts

Is it normal to get updates a few times a week that bring you back through the introduction. I'm tired of going through this everytime I turn on my Xbox.

TIA

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#9 JediA_basic
Member since 2002 • 404 Posts

Does anyone know if this would work across multiple Xboxs? I can't seem to find that info anywhere...

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#10 JediA_basic
Member since 2002 • 404 Posts

Nintendo 3DS
CPU: 266MHz ARM11 X 2
GPU: DMP PICA220 133MHz (MAX 200MHz) - Polygons: generates 15.3 million per second at its native 200MHz
RAM: 64MB of RAM, 4MB of dedicated VRAM,
1.5GB of flash storage.


Gamecube
CPU:
485MHz IBM Gekko PowerPC
GPU: ATI Flipper 162MHz
- Polygons: 20 million per second
RAM: 24MB 1T-SRAM, 16MB DRAM