JRHuolihan's forum posts
Castlevania's Circle of the Moon and Aria of Sorrow
Remakes: SSF2T Revival, Zelda LttP
and FFVI - whats wrong with it ? is it the low-quality music or the changed script and think is still awesome and i'ts on the go.
Honestly i think the music plays a part in it...but for me its mostly how they changed up Sabin's blitz attacks, but even so the SNES version of that game wasn't a perfect 10, so how could the remake be. As to your choices of the Castlevania titles, I won't argue that they are great games, in fact they are some of the best on the GBA. At the time they were made they could be considered for 10 nomination, but with each subsequent Castlevania game my view of perfection in that series is changed (with the exception of portrait). For your two remakes, personally i could never give a fighting game a perfect 10, the only one close for me is Smash. And as to Zelda, LttP is great, but its not a perfect 10. Honestly in Zelda games it is so hard to find a flaw, but for me it would have to be the 2 heart left beeping, and the general lack of in-depth story (until Ocarina, WW, and TP). But i mean come on, we are talking about a half of a point to a single point in all of these titles. Plus our arguments are all subjective and really have no scale or basis for backing our assertions up. Really its just our opinions on what perfection on the GBA was/is and that is going to be different for every person.
Your right about FF games requiring grinding...im playing FFV right now and it is getting a bit ridiculous now at the end, plus FF games have way to many random battles. Even though GS has random battles they don't seem to ever annoy me to the level of the FF games.
As to the tales battle engine, it is pretty consistent throughout the tales games, and personally i find it to be way better than turn based battles. you get to really control the speed of the battle, and you actually have to be quick and able to think and change strat really quickly. if you have tales you should really invest the time to get past your initial dislike of the battle system because it is definately the best rpg on the GCN and in my opinion one of the top 5 ever, the story and characters are some of the best i have ever seen, if you can't play through it at least watch the anime OVA so you don't miss the awesome story (though i don't think the OVA does it justice)
also in CT your view of the characters (with the exception of magnus) is pretty much the exact same as the initial view of them when they are introduced. In GS your entire outlook on almost every character and their motives is questioned and changed at some point during the course of the game. Though i would agree that in the first game they do remain fairly static, in the second game the characters really evolve and your understanding of what is happening is suddenly revealed when you realize who is good and bad.
As to the battles, i never said that they were hard in golden sun, i said that was the one part that i like better about the other games were their battle systems. as to your remark on hard battles though, who wants to sit around on a that is too tough, all that does is push you furthur away from the story line as your frustration builds. i know a couple people who can't get through some rpgs just for that reason, and grinding lvls is stupid and an annoying waste of time. i would much rather have a well thought out developing story than a couple of really hard battles that just crank up my hours played on the game.
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