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IXIWhistIXI

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#1 IXIWhistIXI
Member since 2004 • 512 Posts

I wish devs would focus on gameplay over graphics.

Sure there's a lot to accomplish (like creating realism with out a brown tone on everything) but what's the big deal? Do we NEED games to take up terabytes on our computers just so we can zoom in on each thread in someguy's shirt?

Graphics look fine now, it's to the point where round objects look round. Hands are no longer squares or triangles. What more do we need?

Yeah it's great crysis looks so good, but it doesn't mean **** when the game its self isn't that good.

Lately it seems people are confusing graphics with gameplay. Crysis should only be topping the "best graphics" charts and not anything else, it's shallow. And jsut because it has an amazing physics engine doesn't change the fact that you're treading through the same crap level by level except now it's a spaceship not a jungle.

Back in the starting 3-d days graphics and animation were vital to games. Redfaction wouldn't have been redfaction if you couldn't blow tunnels into walls with a rocket launcher, something that couldn't be be put in a full game that fit on a disc for ps1 really.

Now that we can fit physics engines that can suppot whatever a game dev wants to create (ie portals...couldn't be done on the 64) and we have graphics that can show every detail needed...why continue to focus on it and make it the selling point of games?

I bought crysis because it looks amazing. I didn't have fun PLAYING it, I had fun playing with the physics engine to see all of the stuff it could support, I had fun looking at how nice the game looked level by level. However the actual gameplay was crap. Now that I've seen all that, I'm not going to buy another crytek game unless the GAMEPLAY is as good as the graphics. I wish I could have just bought the sandbox that came with the game for a reduced price. That's all I ended up needing after I realized the game was only rated high because reviewers were blown away by graphic quality.

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#2 IXIWhistIXI
Member since 2004 • 512 Posts

I'm assuming you're a fan of anime. Or anime based games (like most rpgs).

It's rare in those games you will find non japanese related themes.

However, when you look at the not anime styled games you will see there is plenty of good games that don't embrace japanese culture.

The thing is, all the game devs here who make a game have their stuff released here (well not all, but most). However, only the stuff thought to be successfull the North American market is sent to us from japan. These games are generally decent games because if it failed hardcore in japen's market due to quality(not gameplay, there is a huge difference in gameplay likes between us and them), it isn't bothered with.

So you're seeing a lot of crap because our game market isn't being filtered to us.

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#3 IXIWhistIXI
Member since 2004 • 512 Posts

I have a question I'm hoping I can get answered by intelligent younger gamers and older alike, or at least ones with unbias opinions who actually think things through slightly before posting.

I'm starting to wonder if it's just because I'm getting older and games for my tastes are no longer being developed because the younger generation has a different taste or are games overall declining in everyaspect except for graphics?

It seems like now-days the games topping the charts have mediocre gameplay masked by insane next gen graphics that can't even be run on max by today's best computers (ie crysis). I'm starting to feel that game devs are spending their time making their game look like the most realistic thing ever and then spending the last few days of production putting in gameplay. And game series that were once good have now been altered and morphed into some casual form because that apparently is the movement the market is going toward and is the best way to make some fast cash (ie super smash brawl, and wow since BC).

I understand companies main goal is to make money, but it's not like nintendo is stopping to throw out some hardcore games (Im not talking insanely hardcore) for people who actually game a little more than their lunch break at work. They're taking use-to-be great game series and making them take almost no skill or dedication what so ever (new zelda on DS). I feel like this whole casual craze is ruining companie's once loyal fans who would be at the stores opening day for almost every game. They will be long gone, off to spend their money on lesser game developer's games who actually tailor their games toward real gamers. Games that might not supported ragdoll physics or insanely high-def graphics but are made up for by pure genious gameplay mechanics.

It's happened in the music industry already. The mainstream is filled with generic catchy tunes by bands/groups/ect who (some of them) once actually created meaningful music with real talent but were forced to dumb it down to stay on their label(which if they wanted to not have to work at mcdonalds to be able to keep their home they'd have to comply). Thus indie labels popped up supporting bands dedicated to creating what they want for people who want to hear them the way they are. Just like a lot of indie game dev's games, these indie label bands don't generally use the latest in recording technology and a lot end up selling their records quite raw sounding. However bands that do this (like Bright eyes) have become quite popular amongst people (mainly emus) and is enjoyed for it's depth, not how good and pure the voice sounds, or how catchy the tune is.

With what happened in the music industry, it seems pretty clear to me that the gaming industry is following in its tracks. Unless it's just me not understanding the appeal of today's current mainstream games.

So please, if you have intelligent input on this issue please share. I'm really wondering if it's just me or the market.

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#4 IXIWhistIXI
Member since 2004 • 512 Posts

So not to long ago WAR announced the collectors edition, and normally I ignore these because it's more money for some dumb ingame items, but this one actually has A LOT of stuff added, from a graphic novel to some pretty decent ingame items.

However, I was never accepted into any closed beta and I'm afraid to blow 70 dollars on a game that I might end up no liking.

I know the beta has been buggy, but that's why it's in beta. For those who have played it, if you ignore the bugs, is it a good mmorpg?

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#5 IXIWhistIXI
Member since 2004 • 512 Posts

yes.

I want to like my DS so much...but I cannot.

Zelda phantom hour glass...it's made for **** kids...or people "new to the series" ...no heart collecting? WTF take half the **** out why don't you nintendo.

There aren't many good games out for it.

I'm getting Contra 4 soon, hopefully that's alright.

But I find very little enjoyment in my DS these days.

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#6 IXIWhistIXI
Member since 2004 • 512 Posts

The only time I thought mic blowing was kinda fun was in nintendogs for the bubble blower...something you didn't actually have to do to progress in the game.

I agree with you on everything except for the can't play in public thing.

Why not?

When I'm cold in public I cup my hands and blow into them...I never think, oh god, that guy I don't know and will probably never see again is judging me right now.

If I had no idea what a DS was besides a handheld gaming device, and I saw some kid blowing on his...I'd probably think he was cleaning the screen or something. Even if I couldn't figure out blowing must be some part of the game, the most I'd think is "man, that kid is weird" and I'd never see him again anyways so what does it matter what I think about him?

IF you're that worried about being judged by people who don't know you, you should just give up on life now...becasue you can't avoid going out in public forever.

Besides, think about it, there are always people judging the cloths you're wearing or your haircut...you can't get a haircut and wardrobe that nobody will think is dumb.

I'm going to go blow on my DS wearing a speedo while riding a bus now just to prove my point.

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#7 IXIWhistIXI
Member since 2004 • 512 Posts
I am in the last dungeon...