*note* This may sound a bit too much like A Dose of Buckley's "Metalheads" video because I'm basing some of this blog off of that video because it's excellent and it kind of relates to the topic I'll be discussing.
Alright, the blog alarm clock is buzzing in my ears. Time for a new blog. For this blog, which will also be a rant blog, I'm going to set my fangs into my next target, and a target that I've wanted to get to since 2012: the Shin Megami Tensei fanbase.
As you all know, Shin Megami Tensei X Fire Emblem (I don't want to call it the other name because this is simpler for me) is still alive and kicking after not hearing any news since Nintendo and Atlus announced the game back in early 2013, due to Sega's buyout of Index Corp./Atlus which slowed down or even stopped development of this game for an unknown amount of time. Anyway, the game is still alive and it's going to making it's way to the states sometime next year. When trailers and gameplay footage surfaced in the April 1st Nintendo Direct and during Nintendo's E3 Press Conference, the people who are excited for this game (including me) were sort of caught off guard with it's themes, art style, story etc. Even though people weren't expecting this game (including me) to be like this, the response from the community still looks mostly positive and a lot of them just can't wait to play this game. I am one of the many people who are excited for Shin Megami Tensei X Fire Emblem, and I'm definitely going to purchase a Wii U because of this game - but there are also plenty of other Wii U titles that I'm excited for as well.
Shin Megami Tensei X Fire Emblem is a JRPG which mixes elements of both Shin Megami Tensei and Fire Emblem(duh!). This is due to the main characters, who merge themselves with Mirages based on characters from Fire Emblem. An example would be the main character Itsuki, who merges with Chrom from Fire Emblem Awakening. Outside of battle, the player can interact with other characters, visit shops to stock up on supplies, and use a cell phone based texting system. When in dungeons, the player can attack enemies to stun them, allowing the player to have an advantage in battles or escape them. Battles in the game uses gameplay mechanics from both games, including Fire Emblem's rock-paper-scissors mechanic of melee weapons (Swords beat axes, axes beat lances, and lances beat swords) and elemental properties from Shin Megami Tensei. To go with the numerous skills each party member possesses, some skills trigger Session Attacks where all members in the player's party attack in a combination, like what is seen in Persona 3 and Persona 4. During these sessions, sub-characters can be called in to attack, and character pairs can activate combined techniques. And as you can see from the screenshots of the game that I posted on my blog, this game appears to be going the ecchi anime style, with some of the screenshots being very fanservicey. It's weird, but it's Japanese. They've got porn where octopus rape women (aka tentacle porn) - don't report me please), and they have vending machines that sell used schoolgirl panties. This isn't even close to being called the weirdest thing to come out of The Land of the Rising Sun. Also, it looks like Nintendo wants to ditch the "Nintendo is for kids" label that people have stuck on them once and for all with this game.
But after reading the comments in some discussion articles about this game, reminds me why I hate Shin Megami Tensei fans. I like pretty much every game genre and or series. I have games that I like, and games that I just don't like at all and Shin Megami Tensei is no exception. However, I hate Shin Megami Tensei fans as much as I hate almost any other group of fans that exists in the gaming community. I have never seen a group of fans go so far out of their way to hate things as much as the Shin Megami Tensei fanbase (well, maybe the Sonic fanbase beats them out, but just barely.). So, the SMT fans saw gameplay footage and images from the game, and then they made lots of stupid comments about how both Shin Megami Tensei and Fire Emblem are dead and that it's a disgrace, saying that it's only pandering to "otakus", but let's pause for a second and discuss the word "otaku":
Dear Shin Megami Tensei fans:
You have NO idea of what an "Otaku" really is. I really hope you do find out one day, you ignorant and entitled cult of hipsters.
|Some of the comments I found:|
This game isn't being set in a post-apocalyptic world, so...go figure? However, having people deal with the struggles of bringing out their inner creativity and potential is not asinine because it fits in what he's saying, but this person lacks vision to see such a thing. Also, both anime and J-pop are a pretty big part of modern Japanese culture, plus, most Shin Megami Tensei games take place in present day Japan, and since the developers are trying something new by using Fire Emblem, why not explore a different theme? Also, the Devil Summoner series, also part of SMT, abandoned the post-apocalyptic world theme as well.
Here, this person is trying to make himself feel better because this is not what he expected from the game, so he says that Fire Emblem fans are not looking forward to this game.
The Persona series is still part of the Shin Megami Tensei series. And just because it's using anime elements, or is anime stylized, doesn't mean it will be like a Persona game. Hell, a ton of games are anime stylized, and it's a style that has been used in video games for a very long time now, even going as far back as the late 1980s (even predating the Tales franchise)! A HUGE difference there, and I don't think this person has noticed. As for the franchises having something to do with J-pop, Fire Emblem characters would stick out like a sore thumb in present day Tokyo, So, they made them into mirages that are drawn to certain characters and only these characters can see their real identities. This is present day Japan after all, plus the music industry is GIGANTIC there, so it makes sense to tie the two franchises together.
What I've learned is that just because a certain game has a certain title doesn't always mean it's aimed at existing fans. All people ever do is claim that Nintendo only rehashes their games and never puts out anything new, well, here's something different, and this person is whining like a 5-year old who didn't get what he wanted at the store, also basically saying to Nintendo and Atlus: "ANYTHING DIFFERENT YOU DO IS A F**K YOU TO US! F**K YOU, EAT SHIT AND DIE!" The hell? It's not what THIS person wanted, so according to him, it's BAD. Also, this person believes that Nintendo and Atlus tricked him and he also thinks that this game is "shitting" on both series legacies, claiming that Nintendo and Atlus don't care about the legacies of both series. Well, Nintendo and Atlus aren't tricking this person, and, well, they DON'T CARE? YOU DON'T SAY? Because that's why this game has been in development for around 3 years now, right? Shigeru Miyamoto once said that "a delayed game always turns out better than a broken/rushed game"...or something like that. Someone can find me the actual quote if they want to. When a developer creates a crossover between two franchises, it's to appeal to said fanbases of certain franchises, and what do they have to gain by not following that rule? Nothing. If Nintendo and Atlus were doing this at the expense of both series' legacies, they wouldn't have made this game to begin with. If they really did it just to make a quick buck, both companies would milk their most popular franchises to death like Activision. Also, Nintendo wouldn't have touched Fire Emblem anymore since it's one of their niche franchises, along with F-Zero and Star Fox. Awakening was the FIRST game in the series to break 1 million units sold, yet Fire Emblem has been around since 1990. Also, when it comes to SMT games, Persona 3, including it's re-releases, was the first game in the franchise to break 1 million, yet SMT has been around since 1992. They are THAT niche. People like this are hilarious to me. Of course there will be a great deal of elements in this game meant to cater to fans of both franchises.
F**KING. MOUTHBREATHERS. The reactions to this game from fans like these here are why Nintendo should not ever listen to these entitled "true fans." I'm glad these people aren't running a company that's been around for over a century...man, I sure have lost a lot of faith in the gaming community. After all, protest is basically masturbation, you only do it because it makes you feel better, and it accomplishes nothing more than that.
They're also like metal fans saying that Metallica is completing the way to commercialize metal music. I think it's safe to say that Shin Megami Tensei fans will think that Shin Megami Tensei X Fire Emblem is marking the completion in the process to commercialize both franchises. You see, it's not like Shin Megami Tensei or Fire Emblem were commercialized before. The first two Shin Megami Tensei games on SNES, and Fire Emblem: Shadow Dragon on NES? Must have been free, huh? Nintendo and Atlus are giving away all their shit correct? Shin Megami Tensei III: Nocturne on PS2 must be $0 a copy, right? It's ALL commercialized. There is no such thing as "less commercialized." You're either selling a product, or you're not. So how come Shin Megami Tensei and Fire Emblem aren't as popular as big franchises like Mario? Because of the fans. Shin Megami Tensei and Fire Emblem games could become popular, if it wasn't for all the infighting, and all the stupid perceptions once a game in the franchise does start gaining popularity. Shin Megami Tensei fans (and Fire Emblem fans to an extent) are almost as bad as Mega Man fans, who hate on Mega Man 7 and Mega Man 8 for being "different" from the rest of the series, yet the main complaint with the series is that every game is the same. I'm glad it didn't take the route the Shin Megami Tensei fans expected. I'd rather have a game crossover be unique and borrow elements from each game that mesh well, rather than just toss characters from one game into the world of the other game and try to make sense of it.
There have been a few games in both franchises that have managed to sell around 500,000-1 million copies, and also have Metacritic scores in the 80-90 range or above, such as Persona 3, Persona 4, Fire Emblem Awakening, Shin Megami Tensei IV, and Shin Megami Tensei: Devil Survivor. But the second and third games are very well shunned by self-proclaimed "true" Shin Megami Tensei fans and "true" Fire Emblem fans and called "disgraces" (even though those games have received near universal acclaim from fans and critics alike, and in Fire Emblem: Awakening's case, Awakening is regarded as a great starter title by a lot of Fire Emblem diehards) while Persona 3, SMT IV and Devil Survivor just sort of died off in popularity before they had the chance to be called "disgraces."
Shin Megami Tensei: Persona 4 (PS2, 2008)
|"True" fans think that Shin Megami Tensei was "ruined" here.|
Persona Q: Shadow of the Labyrinth (3DS, 2014)
|"Posers" think that Shin Megami Tensei was "ruined" here.|
Persona 4 Golden (PSVita, 2012)
|This is the captain of your high school football team's favorite new game.|
Fire Emblem: Awakening (3DS, 2012/2013)
|"True" fans think that Fire Emblem was "ruined" here.|
Fire Emblem Fates (3DS, 2015/2016)
|"Posers" think that Fire Emblem was "ruined" here.|
Satan forbid a game in the Shin Megami Tensei (or Fire Emblem) franchise try something new and becomes popular! They're worse than hipsters this way. Whenever a game in a certain franchise tries something new and becomes popular, according to them, immediately it sucks, and automatically the older games are better, then they've got to find something more obscure to like, and then they go make stupid comments about how both series are dead.
Getting back to SMT x FE, and how it "ruins" both Shin Megami Tensei and Fire Emblem, how does it exactly do that? Does it cause your favorite games in the Shin Megami or Fire Emblem series to degrade in quality? Do classic titles from both series start disappearing? (*Beginning of Sarcasm*) Because of this game being announced, Fire Emblem: Shadow Dragon, Fire Emblem: Path of Radiance, Shin Megami Tensei 1 & 2, and SMT Devil Summoner: Soul Hackers have been wiped from the planet and erased from everyone's minds. They never existed. The names of the games I just said mean nothing (*End of Sarcasm*). You know what's funny to me? Most Shin Megami games are about the apocalypse, the underworld, satanic rituals, and have all sorts of religious themes that revolve around Buddhism, Gnosticism, Christianity, along with involving demonic symbols like the Pentagram, and what scares you fans more than that is the irrational fear that this game is adding in a couple of anime and pop-culture related themes, along with adopting an anime art style that could hurt an entire franchise or two.
Tell me again how badass you guys are? Yeah... Yeah....