Many forget that the real star of the first RE game was the mansion itself. From the first moment, you feel that there is something wrong with the place, and it goes farther back than the monsters.At one point, you enter a small kitchen with a bookshelf blocking a door. Clearly, at one point people were living and working here but they were not aware of the door, or not allowed to enter. Moving it is simple enough but it leaves you with this feeling that you're supposed go in there. The zombies are not just enemies - if anything they seem just as trapped in the mansion as you are. Trapped by (oh yes) the resident evil.In the following games, this aspect seems to have been largely overlooked - now it was simply about making your way through a zombie outbreak. But... RE4 managed to capture that lightning in a bottle again with its unsettling religious undertones. It's a pity it got so silly by the end. The African setting in RE5 could have worked great if they had committed to a crumbling society, finally having been dealt its death blow by the bioweapons.