EvilTaru's forum posts

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EvilTaru

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#1 EvilTaru
Member since 2002 • 58394 Posts

[QUOTE="c_rake"]

Just when you thought it couldn't get any worse: Phill Harrison confirms to Kotaku that, yes, the Xbox One does have to connect to the Internet to work (at least once a day).

Bigboi500

Am I having a really bad nightmare, or is all this sh*t real? WTF Microsoft?

This stuff has always been in the plans, you didn't elect Senator Palpatine so he would fight for your freedom, right? They charge for online play, where did you think they were heading in the first place?

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EvilTaru

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#2 EvilTaru
Member since 2002 • 58394 Posts

What a sad showing. I'm not even all that annoyed by the lack of real gameplay demos. I can't believe they are actually blocking used games. Now I'm all for buying new as I never purchase used titles or trade games in but I am not an idiot either, this affects those who buy new in the long run as well and not in a good way. So everything turns into a glorified rental.

PC gaming is looking better and better honestly.

contracts420

They're not blocking it, they're charging you full price to activate a used game on the system, that's better than blocking it, thank god the controller can't scan fingerprints or else xbox owners are all forked.

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EvilTaru

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#3 EvilTaru
Member since 2002 • 58394 Posts

XBox One to NOT be backwards compatiable with XBox 360 games

Thank you MS for choosing the WRONG thing to do...you made my decision for me to keep my XBox 360. A-holes!

Metamania

They're migrating from PowerPC cores to x86, there was no real way they could have included BC without actually putting an extra chip on the motherboard, cost-wise it would have meant an even higher price given they're already bundling kinect, well it's either KINECT or BC, which would you choose?

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EvilTaru

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#4 EvilTaru
Member since 2002 • 58394 Posts

[QUOTE="S0lidSnake"]

[QUOTE="dvader654"] It looked last gen for the most part. I agree.dvader654

Maybe it was the sub HD feed.

No, certain smoke, fire, and enviornmental models are clearly from this gen. I have spent 7 years playing games like it, I can clearly spot it.

The water still looks current gen though, especially the waterfall part where the water flowing down just looks like a moving texture. It kind of sucks that Infinity Ward isn't really Infinity Ward anymore and 343i isn't really Bungie by any stretch of the imagination.

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EvilTaru

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#5 EvilTaru
Member since 2002 • 58394 Posts

[QUOTE="dvader654"][QUOTE="EvilTaru"]

MS had the chance to really make some waves but they totally blew it, they're trying to straddle between the xboat and the tvboat (queue the falling into the water), and it won't be easy for them to balance the two.

S0lidSnake

Wow this brought out Taru! I'll see you on the PS4.

The kitton returns!

Neogaf is down. T_T

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EvilTaru

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#6 EvilTaru
Member since 2002 • 58394 Posts

[QUOTE="EvilTaru"]

MS had the chance to really make some waves but they totally blew it, they're trying to straddle between the xboat and the tvboat (queue the falling into the water), and it won't be easy for them to balance the two.

dvader654

Wow this brought out Taru! I'll see you on the PS4.

They brought out 343i to announce a HALO... TV show? Bungie back in the day would have at least shown an "in-engine" trailer with masterchief.

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EvilTaru

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#7 EvilTaru
Member since 2002 • 58394 Posts

MS had the chance to really make some waves but they totally blew it, they're trying to straddle between the xboat and the tvboat (queue the falling into the water), and it won't be easy for them to balance the two.

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EvilTaru

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#8 EvilTaru
Member since 2002 • 58394 Posts

[QUOTE="dvader654"]Here is the footage. http://www.youtube.com/watch?feature=player_embedded&v=rsWbGI3C_mg[/QUOTE]

So much BS QTEs. ICON-DRIVEN, context sensitive sliding? Really?

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EvilTaru

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#9 EvilTaru
Member since 2002 • 58394 Posts

I take Bethesda's side. I love Mass Effect, don't get me wrong, but every Bethesda game I have played has been awesome. Whereas with Bioware, I've played Dragon Age and the Mass Effect's. Mass Effect 1 and 2 are great games and some of my favorites, but I hated Dragon Age. Mostly the linearity and the Combat is what bugged me. The combat wasn't satisfying at all and it had too much of a boardgame feel to it. Then again I only got like 2 hours into the game but I just couldn't get myself to play it any longer.

Fallout 3 and Oblivion are some of my favorite games, for me atleast, I feel really attached to the world, not the characters, but just the world itself. The fact that you can go into an old womans house, blow her head off with a plasma rifle, loot her fridge, and leave her body lying in a fireplace is just awesome.

StarFire571

Hate them both, but at least Bethesda tried to put a lot on the plate despitegameplaybeing sloppy.

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EvilTaru

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#10 EvilTaru
Member since 2002 • 58394 Posts

Two things really surprise me about all of the generous reviews I read about L.A. Noire.

The first one is that for all of the hype about the facial animations and the Truth-Doubt-Lie interrogation system, no one seems to be bothered by the fact that the game prevents you from using it on the two biggest criminals in the game. The game never allows you to apprehend and interrogate the perpetrators of the serial murders and the arson deaths. The best you can do is use the TDL interrogation system to decide which of the poor saps you have in custody to wrongfully charge with the crime. That makes for a good detective story?

The second thing is that L.A. Noire gets such high ratings despite the abysmal gameplay. Laughable physics (a shrub can stop your car cold), inane environmental sounds (people playing ping pong and pigeons cooing inside offices), the same annoying comments repeated by background characters everywhere, the clunky third-person perspective driving, shootouts that can be successfully completed in minutes, etc. Are the game's graphics so dumbfounding that it warrants a 9 or 10 rating despite the bad gameplay and illogical story?

The biggest mystery in L.A. Noire is why it is so highly rated by so many despite its glaring flaws.

capaho

Aside from the fancy facial capture tech, which is just a tech and had nothing to do with the game designers or the writers, the game was basically mediocre all over the place.