Two things really surprise me about all of the generous reviews I read about L.A. Noire.
The first one is that for all of the hype about the facial animations and the Truth-Doubt-Lie interrogation system, no one seems to be bothered by the fact that the game prevents you from using it on the two biggest criminals in the game. The game never allows you to apprehend and interrogate the perpetrators of the serial murders and the arson deaths. The best you can do is use the TDL interrogation system to decide which of the poor saps you have in custody to wrongfully charge with the crime. That makes for a good detective story?
The second thing is that L.A. Noire gets such high ratings despite the abysmal gameplay. Laughable physics (a shrub can stop your car cold), inane environmental sounds (people playing ping pong and pigeons cooing inside offices), the same annoying comments repeated by background characters everywhere, the clunky third-person perspective driving, shootouts that can be successfully completed in minutes, etc. Are the game's graphics so dumbfounding that it warrants a 9 or 10 rating despite the bad gameplay and illogical story?
The biggest mystery in L.A. Noire is why it is so highly rated by so many despite its glaring flaws.
capaho
Aside from the fancy facial capture tech, which is just a tech and had nothing to do with the game designers or the writers, the game was basically mediocre all over the place.
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