When I received Shin Megami Tensi: Devil Survivor for Christmas I was extremely excited. After reading several stellar reviews of the game I couldn't wait.
Then I started playing...and WOW what a story!
This is easily one of the best storylines in any game I have ever played...regardless of the fact that sometimes I felt like I was holding a Kindle instead of a DS (The amount of reading is insane).
But, fusing demons was tons of fun, and the battles had lots of strategy making it one of the best games combining so many strategy and rpg elements I've played.
Then the game froze.
No big deal, right?
Then it froze again...and again, and again.
Then I googled the game..with the word "Freeze" after...guess what....tons of people with this problem.
So, not only was I repeatedly left re-doing battles (yes I know u can save 1/2 way thru, but you should not HAVE to) but I was left with the difficult task of re-creating advantages I got during the battle, etc etc plus reading thru the opening dialogue which sometimes can take minutes.
How do games like this get to the market? Do they really not care, do they know people will buy their next game regardless and suffer thru this one...is programming really this hard?
I mean, I write macros for Microsoft Excel on a regular basis and guess what, they never error out..not a single time. Now, comparing Excel to a videogame is ridiculous, but guess what...if it didn't work I'd fix it.
Devil Survivor may just be the worst, best-game I've ever played.