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Drkr_Zen

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#1 Drkr_Zen
Member since 2004 • 7330 Posts

It happens so much that it needed its own thread? lol

Just kidding.. but yeah, my friend owns a 360 and he's on his 3rd one since it launched.

As for me, I've had a PS2 since I graduated high school in '03. Not a problem, yet. And, that.. ladies and gentlemen, is why my friend has the 360 and not I.

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#2 Drkr_Zen
Member since 2004 • 7330 Posts

Opinions, opinions abound.

So, here's mine.. lol. If MGS4 does go to the 360, much like Twin Snakes and MGS2: Substance, it'll be taken on by another developer without Kojima's involvement. Why? He doesn't like ports.. and he creates games with one console in mind at a time.

That's why many felt Twin Snakes, for the Cube, and Substance, for the XBOX, were lack luster compared to their original counterparts.. because they failed to have Kojima's backing.

And, though TTT was a good game.. I still think it fails in comparison to the original that appeared on the PSone many moons ago. So, since Kojima created MGS4, from the ground up, specifically for the PS3.. some company, outside of his own AND without his direction, will port the game to another system.. that's a recipe for a mediocre game, I think.

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Drkr_Zen

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#3 Drkr_Zen
Member since 2004 • 7330 Posts

Yeah, same here.. and I didn't notice a damn bit of difference from using Coaxial, to A/V Cables to even Component Cables for my PS2, lol. I don't know.. maybe it was just me.

Anyway, there's a few VC games I want.. but yeah, you make a solid point. In the long run, I'll just continue to get more games.

Thanks for the help guys. Definitely more helpful than GameFAQs, lol.. where I got, and I quote:

"i havee a sd card and i use it with my wii,"

I swear. Ver. Freakin'. Batum.

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#4 Drkr_Zen
Member since 2004 • 7330 Posts

I got mine off CircuitCity.com today.

You just have to look around.. and online is probably best.

Anyway, if you got a Circuit City in your area.. here's a heads up. They're scheduled to have them in their Sunday ad, for 7/22, with at least 20 units per store (probably a guesstimate in the ad), and they'll hand out vouchers one hour prior to store opening. One voucher per person, one Wii console per voucher.

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#5 Drkr_Zen
Member since 2004 • 7330 Posts

I finally got online at just the right time and snagged a Wii off Circuit City.. and I got the accessories I was really after / wanting, like a few Wii Point Cards and a Classic Controller, but I still have a few questions about others prior to purchasing them.

Firstly, the San Disk memory card.. is it worth it to have? I saw the 2GB one at Circuit City, and a few other places, for around 40 to 50 bucks.. but I have a chance to get a brand new one for $15 shipped. So, I was wondering if it's a necessity. I know you don't need one specifically for game saves, but overall.. is it a good thing to have for it, and VC games?

The other item is the Component Cables. To be honest, I have some for my PS2, but didn't notice a difference from the standard A/V Cables it came with. I mainly got them so my Cube could go in the A/V outputs and I wouldn't have to go behind the TV every time I play a system. So, are the Comp. Cables worth it for the Wii?

Annnd that's about all I have questions on.. thanks for any info., as well as your help.

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#6 Drkr_Zen
Member since 2004 • 7330 Posts

I lol'd repeated at that message. XD

At any rate, a number of retail managers, including Best Buy, came forth a few months back saying they did, in fact, create artificial demand for the system by holding a good number of them back and only letting their supply trickle out to the public. I do believe an article about it was not only in many papers across the country, but on GameSpot news as well.

Anyway, thanks for the info., you guys. I suppose I'll just hold onto some cash and hopefully run into one somewhere.

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#7 Drkr_Zen
Member since 2004 • 7330 Posts

I finally got the cash saved up, again, to get a Wii.. and I was just wondering about its availability 6+ months after launch.

I had the cash back in November.. but was always beaten to the punch, so I opted for a Cube, new TV and 20 some odd games for around $300 bucks; not a bad offer at all.

Anyway, I was just wondering.. are the two factors still firmly in place that contributed to Nintendo's consoles flying off store shelves? Namely.. those pesky campers who could put off work (I heard teachers cancelled classes, doctors--meetings, etc.) and life altogether on a whim AND stores creating artificial demand.

Like I said, I was just curious.. I figured I'd put off buying one until mid-March, but that proved useless. And, even now, I rarely.. correction, never see a Wii on store shelves. Not a one.

I haven't been keeping up with it, although I know they still sell well, but are people still out there crazily lining up and waiting for the day an ad, advertising a Wii, breaks prior to the store opening to get one, still?

And, is there any, for lack of a better word, good place to buy one that they tend to be in stock fairly regularly?

As for technical stuff.. you can use a Cube controller with most VC games, right? And, you can surf the web on your TV? Finally, the Wii itself runs on WiFi, right?

Thanks for any/all info. And, feel free to include anything a new owner SHOULD know.

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#8 Drkr_Zen
Member since 2004 • 7330 Posts

I'm in the same boat.. I got my Cube the first of this year, and only recently picked up SFA.

Pretty damn good game, though.. and was definitely worth hunting down.

Though my PS2/Cube have been neglected for a month due to the DS.. lol

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#9 Drkr_Zen
Member since 2004 • 7330 Posts

Not to mention, if motion-sensing were implemented on a handheld gaming system.. we'd get more idiots like the ones that threw their Wiimotes, broke stuff and injured others.. then tried to sue Nintendo for their losses [due to their stupidity].

I don't know, though.. the touchscreen was quite the innovation, so even if the "DS2" pulled a Game Boy Advance, I'd be happy with it; that is.. keep all the features of the prior handheld, but just get better graphics and, possibly, a snazzier look.

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#10 Drkr_Zen
Member since 2004 • 7330 Posts

For me, it's between:

Castlevania: Dawn of Sorrow - had some of the best sprite animation I've ever seen.

Pokemon Diamond/Pearl - the 2.5D is truly amazing and exceptionally well done.

Metroid Prime Hunters - the 3D models were impressive, as were the completely 3D environments.

Nanostray - just a top-down shooter, but it had some of the best detail I've seen on the DS.