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@doomsdayhell01: They promise they'll buy your used games for 3% of what they should instead of 2%.
The switch's biggest advantage is that it's both a home console AND a portable system. If you drop one of them, you're dropping the main reason to get a switch.
@gunnyninja: Having repeated get-it-for-free offers feels as if they're not selling as many copies as they want, so they keep having to offer it for free to make up for that.
@gunnyninja: It's less about the order and more about the "PLEASE PLAY OUR GAME WE"RE DESPERATE!".
Monetization is never player-friendly.
First on steam, then on epic, now on uplay. What platform's next?
@Barighm: Pretty much; unfortunately, too many CEOs have their own, less-than-sensible viewpoint.
@Barighm: Remember, November and December provide a lot of sales (certainly more than 1/6th), so companies often try to push games early in time for the holiday season.
Of course, they could simply delay it until NEXT holiday season and spend the extra ten months giving the game extra polish and bonus features, but companies don't usually do that (especially smaller ones that may not be able to afford waiting ten months).
Too little, too late.
@saltymemesoup: New Yorker, actually.
Use your keyboard!
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