Despite the obviousness of DS being a horrible port, I would like to know if there is much depth in the looting/character building systems in this game ?
It would seem to me that DS has a very dumbed down looting and character development system due to it's unfortunate origins, or am i not seeing the full deal in the video reviews ?
The Turn based campaign map looks interesting with nice music and in depth, but the RT combat has absolutely no substance at all, which should be the heart and soul of the game.
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