Dark_Link142's forum posts
I made an infomercial for my Enterprise class project.
If you don't mind watching it and letting me know what you think about it, that'd be much appreciated.
It's an infomercial about Doctors Without Borders. You can watch it here.
Be warned that it is a little graphic.
Although I don't want to get into a long-winded discussion about it, I disagree with this so called "disaster". I found it dead on. I'm talking about the reaction. Oh, then, I agree. System Wars was a mess. :P
[QUOTE="Dark_Link142"][QUOTE="ChrisSpartan117"]Even though my profile says otherwise, I've been GameSpotting since 2004. Long enough to recall the Twilight Princess review disaster.
[QUOTE="ChrisSpartan117"]3.9 at IGN:lol: And what's worse is that GS is starting to rate games lower than IGN.
Starting? Where have you been for the past two years?Even though my profile says otherwise, I've been GameSpotting since 2004. Long enough to recall the Twilight Princess review disaster. Although I don't want to get into a long-winded discussion about it, I disagree with this so called "disaster". I found it dead on.
One of my favorite Genesis games. It really is great, too.
Oh, a rat lol oops
You are spot on here, everyone needs this
I still have my copy
Also to Dark_Link, it's not really like Smash Bros. in the sense of anticipating moves. The key to Punch Out is that each character is computer-controlled and has certain tells that let you know what's about to happen. Your job is to figure out how to best combat these predetermined moves... when to punch high or low, when to just dodge, when to block, when to use ze uppercut. This is also why it wouldn't work very well as a multiplayer game, unless it's a multiplayer mode that allows for more diverse moves to actually make it fun, since you'd be playing without the tells and without the crazy personalities. But then it would cease to be Punch Out and probably wouldn't be worth the developer's time.Interesting. It seems like a genre of it's own, really. A problem solving boxing game. :P
Although I was excited for Black Knight, it's slowly being squashed away.
It's not the professional reviews or anything that bother, since I tend to ignore those. It's the player reviews I've heard so far.
Although it looks like a good game, I'm not totally deaf to hear what others say. Some have legitimate complaints that concern me about the game, and I'm having some second thoughts.
I suppose the logical thing to do is to wait for more feedback and then judge from there, which is what I'll do.
The simplicity is what makes it so fun. The developer can focus on each opponent's actions, reactions, and special moves without having to worry about where the player is going to move. Again, you'll have to play it to understand. It's pretty accurate to say that it resembles a puzzle game.
Sounds a little like Smash Bros., in the sense of trying to anticipate your opponents moves.
Seems like a game I could get into.
I'll withdraw my comment and see how the game plays when it's out.
I'll definitely consider downloading Punch Out for VC since it seems very highly praised.
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