@primetide: Sadly, given my interpretation and prior application of not only the SPJ code of ethics, as well as other standard codes of conduct, I don't believe even private communication on this matter would be acceptable.
DanCStarkey's forum posts
@DanCStarkey: Also I would like to say more, but given that you had direct involvement with the game, my hands are somewhat tied. If I say too much, it could be construed as me contributing to future productions, or flat-out consulting. On a personal note though, I would have loved to discuss this with you. Talking to developers, to me, is often quite revelatory, and I think we could have both come to understand each other's perspectives a bit better.
Know this at least: I harbor no ill will towards you or your team, but I strongly disliked the game.
@primetide: I get that. I guess, I'm comparing it to XCOM, but I don't feel like I used XCOM as a yard stick. Not like "this is how you do everything right", because believe me, there's plenty I don't like about it. What's important I think is the tactical options, as I mentioned.
In any case, I respect your opinion.
<< LINK REMOVED >><< LINK REMOVED >> That's debatable. The timelines don't match up and the writer in question never wrote anything after the alleged relationship started.
<< LINK REMOVED >> The alleged review never existed. That whole thing is a farce.
<< LINK REMOVED >> Would you rather consumers have no tools and no information regarding products for which developers are charging money? It's not a final score, this isn't going on MetaCritic, this is just my opinion of a "nearly finished" game. Take that for what you will, but I'm taken aback by the hostility.
<< LINK REMOVED >> I realize that these things change quickly, but if you look at it from the perspective of "Is it worth cash right now in its current state?" Then I think that's a yes, but it'll be cheaper later. That conclusion isn't going to change no matter what updates InXile issues.
<< LINK REMOVED >> I can't say I disagree with you. Generally speaking I'm very pro-consumer. There's only so much time in the day and money in the wallet and for people to peddle certain things as worth some pretty substantial investment.... Is kind of offensive. Like the producers and publishers think that consumers won't care or notice at all.
Early access can be a good thing. Some of those games are REALLY close to being a full product. Those games might be worth the investment right now. The thing I worry about though, is the degree to which people have started taking a lot of license with all of this. Too many developers think they can slap anything up on Early Access and it doesn't matter. That's a dangerous trend, I think.