Corrupted_Wolf's comments

  • 34 results
  • 1
  • 2
  • 3
  • 4
Avatar image for Corrupted_Wolf
Corrupted_Wolf

956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Corrupted_Wolf

@robertwarnes91 VITA's poor sales in Japan is actually due to the still amazing popularity of PSP, mass popularity of mobile gaming, and the price of VITA. (and of course because lot of people bought 3DS)VITA 3g price in Japan was RIDICULOUS compared to here. And over here in Japan, PSP is still amazingly popular. There are great new games being churned out every month and they are topping the charts. (Over here a new PSP game goes up to near 70~80 dollars and people still buy them like hotcakes) With all that, there was no single convincing point to move on to the PSP Vita yet. Especially with the weak titles. It's not that the titles were western oriented... they were just not at all interesting. Of course VITA had the graphics and etc improvement but as of yet that meant nothing for the "better gameplay" department which is what most people care about. This is evident by how many people simply play their games on their phone these days. This is a hot topic in Japan and many game companies focused jump on the mobile gaming train.Side note: this is why Japan overall fell behind on the CG department because they focused their direction to portable and mobile gaming.... and are sending out their CG departments to US and Korea to learn more about CG.

Avatar image for Corrupted_Wolf
Corrupted_Wolf

956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Corrupted_Wolf

@ cryingdevil63 What...? The article isn't talking about whether or not stating "for the fans" will affect people buying the bundles... it's talking about stating "for the fans" being offensive to consumers by blatantly exposing the lack of integrity between the relationship of the developers and the fans. Developers sells us these "great bundles" and the fans, although we know they are bit of a ripoff, buy it happily since it is the product we want. We are, essentially, biting the bullet. BUT by saying that these bundles are "for the fans" the developers are blatantly lying to us, not superficially but to the core of our relationship, AND challenging our intelligence. HENCE the article is titled: "The Right Way to Lie to Gamers" ...Get it now..?

Avatar image for Corrupted_Wolf
Corrupted_Wolf

956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Corrupted_Wolf

Obsessive and excessive abuse should never be tolerated but this article raises an interesting question. Is a game a game without the [game] aspect? Allow me to rephrase: every game must contain a certain set of rules and an objective that must be achieved through those set rules. In a word - every game contains a "puzzle". Many players forget that every genre of games they play, whether it be FPS, RPG, or even fighting games, are essentially puzzles you need to fix. An example that's in relation to the topic at hand would be: combats in RPG games. Objective: Defeat the enemy, Rules: w/e combat modes the game may have. If you take this aspect out, the game would be (assuming it doesn't have any other aspects to the game) an essentially more movie than game. (Yes there are games like Super Robot Wars that offer such option but the essential puzzle and of the game isn't compromised). Let's say that other than combat and dialogues there are other parts of the game that are rich with "puzzles (i.e. character relations development, crafting, and etc). With the same logic we should add a fast forward button to all those as well. At that point, do we really have a game? What's the distinction between a game and a movie? That one has the option to solve "puzzles" within the movie? But many movies have "puzzles" within it in many forms... (metaphors, story it's trying to portray, literal movie game as you watch it).

Avatar image for Corrupted_Wolf
Corrupted_Wolf

956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Corrupted_Wolf

@cryingdevil63 Read the article again. The whole point of the article lies in that "curiously", although all these bundles are exactly the same, how they present themselves to us can raise an objection. With the case of Prototype 2 - it's saying that the bundle (as you mentioned is the same as any other bundle) provides no true benefit for the fans and in actuality has the intention to simply take money away from the fans. BUT it's abhorrently presenting itself as "for the fans." But these kind of cheating ways happens all the time in not only bundles, but also in many other aspects of gaming these days (as the writer mentions). BUT we usually let these slip because they (the game makers and their ways to make money) don't blatantly call us (the consumers/fans) foolish. Except with the case of this bundle. Get it now?

  • 34 results
  • 1
  • 2
  • 3
  • 4