CornelMosneag's forum posts

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CornelMosneag

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#1 CornelMosneag
Member since 2011 • 53 Posts

I received my beta key yesterday. It was weird because back when I subscribed there was a rule that if you get 5 people to subscribe using your code you would get a beta key, I actually was one of the 5 guys and i did not give my code to anyone... so I guess there is not a lot of interest in this game or I am just very lucky to be selected.

My opinion on the game so far is not great but i will make a list of things i like and things i dont like.

 

Things I like: 1. It is not fantasy - i think the market is oversaturated by all kinds of fantasy games it is a nice change.

                    2. The characters look very good, it is beta but i like where it is going.

                    3. There are very many skills you can learn, so you can basically create your own class.

Things I do not like: 1. The way you control your character, everything seems very crude. There are no different speeds for different types of armor (i'd expect a light armoured character to dance around a heavy plated one), combat seems very unrealistic (it is almost like a knife fight in Counter-Strike).

                              2. Except the color of the name it is impossible to tell foe from ally.

                              3. You can not hide in bushes - your name glows above you - you can not hide behind objects either so being an archer is a lot less fun as it could and should be.

                              4. Range weapons are fun but almost useless. The bow is somewhat better than the crossbow. Loading a crossbow takes forever so unless you have 100% success rate using one is not indicated. To avoid being run down in a second you must keep some distance, but it is very hard to hit a target from great distance. Imagine a FPS where you could only shoot one bullet every few seconds... how fun would that be? (Oh... one arrow is not enough to kill.)

 

I think this game should have been more like an RPG - aiming and the impact of your attacks should depend on your stats more than on your ability to aim or time a good hit. What they are trying to do works only for a FPS in which you have sniper riffles or a fire rate higher than 1 bullet for every 3 seconds. They could at least come up with an auto focus system so battles become more engaging.

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CornelMosneag

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#2 CornelMosneag
Member since 2011 • 53 Posts

What I loved about the Elder Scrolls is the fact that characters always made their own destiny. In Morrowind, Oblivion and Skyrim you were able to choose any path regardless of race and class. Why not keep the same here? I do not understand why Orcs have to be assigned to a certain political entity, Dark Elves to another, and so on. Why couldn't a Argonian join another faction. Why this closed minded "us against the others" policy. This just smells of WoW regardless of the fact that it has 3 factions instead of two. (In my case it is not such a big deal. I played Orc in all 3 games and I value equality and democracy so the Daggerfall Covenant would be my choice anyways, however I am sure that there are other players who identify themselves with other factions or would like to be close to other nations. I always thought Elder Scroll gamers pick a favorite race and stick to it - Orc in my case - but if they want to be close to their friends they would have to make sacrifices. For example if i had a friend playing Dunmer we would be in different factions... so one of us would have to pick another race.)

About the story:
What I do not understand is why Argonians are in such a close alliance with the Dunmer since the later are invaders and made the lizard people slaves, wouldn't they just as much be ready to desert or use this opportunity to fight back? And why are the Nords in an alliance with anyone? They always seemed to have a nord-centered mentality, weary of foreigners. The only reason they would want an alliance with others - especially the Black Elves - is because of their wish for independence. However by the short description the situation does not seem to require such a political construction.

Skyrim received a lot of publicity. And although I am happy that the people who gave us the great Elder Scrolls get their well deserved fame, I do hope they will not fall into the dangerous whirlpool of mediocrity and release another MMediocreORPG. They almost screw Skyrim up when instead of those infinite hours of quest they promised you received assignments like: go punch that fellow, go kill those bandits, go rescue that guy, and repeat. Morrowind was amazing because that, rather limited, island was a world in itself with several geographical entities that harboured distinct flora and original cultures (Desert tribes in the arid nord, Argonian in the southern marshes, 3 distinct houses each with its architecture and particularities, etc). The ES Online would have to do even better than Morrowind and it seems like its an effort that would have to take several years, unless they are willing to release some quick cash bringer that would burn out in several years.

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CornelMosneag

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#3 CornelMosneag
Member since 2011 • 53 Posts

Not even close.

I wrote a review to it. You can read it here http://www.gamespot.com/game-of-thrones/user-reviews/793956/platform/pc/

Regarding exploration, the game is like KotOR, Dragon Age, Neverwinter Nights. A set of more or less tight corridors. So far the only known locations I moved around were Castle Black and the Red Keep (There is also the town of Riverspring). It is fun... but nothing epic about it... a shame.

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CornelMosneag

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#4 CornelMosneag
Member since 2011 • 53 Posts

So what you say is that Mass Effect was nothing but a story an old man tells his child?
And what about Liara? She could breed with anyone. Her descendants alone could have populated that world with little blue kids. And that still leaves a lot more questions. Maybe you could answer those i have written above since you see no plot hole, we might be looking from a wrong angle here.

And about the datapad... please, it basically says: "Shepard died... whatever. Give us more money for useless content!!"

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CornelMosneag

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#5 CornelMosneag
Member since 2011 • 53 Posts

I had almost the same feeling at the end. Wait a few days. Then the shock will vanish and the questions will kick in. And soon you will start hating the ending. Actually not the ending itself, but the plot holes.

I don't know, maybe i am not smart enough to understand why did i bother to cure the genophage and give the quarians a home when they end up isolated near Earth. If Shepard did nothing they might have had a chance to win the war and return home. In any other ending they face a huge Mass Relay explosion (that almost destroyed Normandy). And maybe someone would explain to me why did my companions abandon me after Harbinger's attack and how did they manage to return to the Normandy, and why did they fly heck knows where. And what was the point of giving intelligence to the Geth and teaching EDI to be human if in the end I face the issue of killing them in a flash. How does Shepard control the Reapers if he dies? Why is he actually dying in that ending. How can a flash of light merge organic life and machines?


Questions, questions, questions... we don't want another ending because this one was tragic. We just want some answers.

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