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Cloud_imperium

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#1 Cloud_imperium
Member since 2013 • 15142 Posts

Easily the most photorealistic game out there.

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Cloud_imperium

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#2 Cloud_imperium
Member since 2013 • 15142 Posts

Been waiting for this since its announcement way back. Finally close to its release. Definitely optimistic about getting this one. Looks solid.

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Cloud_imperium

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Cloud_imperium

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#4  Edited By Cloud_imperium
Member since 2013 • 15142 Posts

Star Citizen and Squadron 42 share same technology. The latter is over 15 hours long single player game set in Star Citizen universe ready to enter beta later this year and probably release in its entirety the next year. Star Citizen itself will follow couple of years afterwards. Sq42 will get two direct sequels called Behind Enemy Lines and [Not titled yet]. Will feature branching narrative and cutting edge technology that's finally coming together, some of which was seen in incredibly impressive 1 hour of gameplay footage from 1.5 years ago.

This first part of the video series focuses on the scale. It's a good watch for any avid gamer whether he is interested in the title and PC or not. It shows how far video games have come in terms of tech and where we are about to go next. These are exciting times. Enjoy.

https://www.youtube.com/watch?v=hqXZhnrkBdo

Loading Video...

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Cloud_imperium

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#5 Cloud_imperium
Member since 2013 • 15142 Posts

Things are not looking good for System Shock 3. According to a former developer, the original team responsible for this third part is no longer working on it. Therefore, we can safely assume that we won’t be playing this immersive sim game anytime soon.

As RPGCodex member ‘Kin Corn Karn‘, a former developer of System Shock 3, said:

“The only reason I’m posting is because I saw so much confusion about the state of the company and the project. I thought some first person information would be welcome. I never suggested we were halfway done, core systems are a great foundation for a game but most of the work is content development which we were critically behind in, both in real assets and in tool support for an efficient pipeline.”

According to the former developer, the System Shock 3 would be able to offer something interesting with some fresh and innovative gameplay. That is of course if Starbreeze hadn’t gone into a crisis.

“Those high expectations drove a lot of expensive experimentation. We were a small team and knew we couldn’t compete with current immersive sims in production quality and breadth. So, we had to be creative and clever and weird. And we were on our way to make something unique and possibly fun, but probably not what the audience was hungry for.”

What’s also interesting to note is that everyone on the content side is no longer with the studio.

But what about that in-engine trailer that Otherside released a while back? According to the developer, the in-game scenes showed real gameplay. And while SS3 had its main core systems, it did not have enough content.

Otherside has not issued any official update about the game’s development!

https://www.dsogaming.com/news/the-system-shock-3-team-is-no-longer-working-on-the-project-according-to-former-developer/

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#6 Cloud_imperium
Member since 2013 • 15142 Posts

Plan to play it again with latest patches. Should get rid of minor stutters it had on launch. Overall, loved the game, got decent frame rates on high settings.

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#7 Cloud_imperium
Member since 2013 • 15142 Posts

Best gen since 90s.

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Cloud_imperium

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Cloud_imperium

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#9 Cloud_imperium
Member since 2013 • 15142 Posts
@DragonfireXZ95 said:
@briguyb13 said:

Playing 5 now, and while I think it's good, as was 4 and the rest, they are getting stale.

Same as Assassin's Creed Odyssey for me: they're ok games but we've all been there and done that.

It's the same problem with most AAA games this gen.

Assassin's Creed? Hell no. AC has changed a shitload since Origins. It's true Odyssey was just an updated version of Origins as far as combat goes, but the whole series has changed big time.

Gears 5 is basically the same as Gears 1 in almost every aspect, except graphics and a couple of gameplay gimmicks.

Agree. Origins brought me back into the franchise. Stopped bothering after Black Flag. Odyssey was really good. Took cues from Witcher 3 and had PC centric UI, manual saves, controls, FOV etc. Yes it did get a bit grindy towards the end but it was optional so I stopped clearing some of the remote regions and went straight for the main plot as character was already pretty powerful. Kassandra was cool protagonist. Looking forward to the next Vikings based AC. Here's hoping they'll tie loose ends and won't turn it into a cash cow because I am not getting more of these games after the next one so they better not give us a cliff hanger.

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Cloud_imperium

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#10 Cloud_imperium
Member since 2013 • 15142 Posts

Never liked art style of Gears which prevented me from playing the previous games. Tried Gears 5. Had its moments but didn't really like it that much. If rest of the games are anything like it then I'd say it's above average franchise. Fans know better, since I haven't played other 4 games so can't give a solid opinion.