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@Max_160 @iMichael123S Kaz actually confirmed this for GTPlanet.
This entire debate is kinda superfluous. You should always aim for the best possible result in all areas of your game when developing it - Graphics, gameplay, story, etc. The complete package is what it's ultimately about.
@puukusa Uncanny valley :)
The lower resolution and framerate of the PS3 give the graphics a little 'rough edge' which hides all the imperfections that are so very clear on a 1080p+ resolution on the PC on higher framerates.
So i started playing videogames about 20 years ago... I've had times where i played 12 hours a day. MDK and Duke 3D where among the games i played quite a lot of.
So far i've yet to kill a person. Or even harm one. Or even think about harming one. How is this possible if video games are such a bad influence?
Interesting to note that since videogames rose to popularity, crimerates have steadily dropped... Convenient to ignore :)
I saw this and immediately had to think of Eddy 0-o
@Barabajagal Thing is, when i bought my PS3, there was no license. When i opened my box, there was no license. When i turned it on, there was no license. That license was only shown when i first logged into PSN, and even then it didn't cover most of what's being discussed now, and there's the rub. Clickwrap licenses aren't valid contracts imho - There is no physical signature or transaction being made and there is no license at all for actually buying the PS3 and doing whatever you want with it. Imagine this: I can now buy a PS3 and immediately flash the memory to replace it with my own software. I can do whatever i want with it because i never saw or agreed to any license or contract. Yet herein lies the problem. Sony likes to pretend that there is some invisible contract that the user signs the moment he slides that $350 bucks across the counter, and that's exactly the contract they're trying to enforce. See what i mean with the coffee mug comparison now? :) If Sony wants to enforce this kind of thing they'll have to make people sign contracts before or as they buy the PS3, otherwise they simply cannot be enforced.
@GodGundamNT1 You should read up a bit on what Sony actually sells when you buy a PS3. You get a "license to use it". You have a piece of hardware but you are not allowed to do anything at all with it except what Sony tells you to. While the methods may have been wrong, the intent was right, and now Sony are showing exactly what they think of their customers. Imagine having a coffee mug. The manufacturer (Sony) tells you that you are only allowed to pour and drink Sony authorized coffee from it. What happened now is that people figured out they can also drink milk, tea or even beer with it, and Sony is going apes**t about it "because that's not what we allow you to do with that mug", and now they're sueing those people because of it. I'll not go into technical details, but Sony is not the good guy here. You may want to read up on how many ways they've invented to first and foremost rip off their customers (a lot of DRM has Sony's signature on it, for example).
PS3 gets GT5. PS3 wins! :P
Use your keyboard!
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