True. Particularly when you factor in that 80% of those 40% have the Wii as their primary console... so Yatsukii's comment stands, as expected. The majority of the customer segment is male. Only idiots alienate the majority.
That said, the vas tmajority of game developers underestimate their mostly-male customer demographic when they assume that a strong female protagonist would makes their game less popular.
Actually, in this case her main problem is she picked the wrong game. the vast majority of people who played The Last of Us genuinely like and care for Ellie and Joel both, and particularly loved the segment where you play as Ellie alone against the many adult male enemies... particularly that boss-fight scene towards the end, just before she and Joel are reunited. Add to that, several of those gamers were also very touched when Sara dies early in the game. Because of all this, none of us are willing to stand quietly by when confronted with an editorial that objectifies them both by reducing them to nothing but political objects and an excuse to rail against a problem that we're all aware of. And most of us think there are far better examples of video game sexism than Ellie.
Those are the extreme fanatics of feminism. Every ideology has them. The vast majority has far more balanced views, and tend to be more hesitant to force said views done the throat of everyone around them.
It's called "confirmation bias". Where you ignore everything that doesn't support your existing point of view, since it doesn't matter anyway, because it's wrong.
it is also missing a large number of great female characters who contributed to the story in various ways in the games where they made an appearance. To begin with every game that lets you play as a female. Then you have the main female NPC's in the Persona franchise, or in the Suikoden games. Bastila from KotOR, Kreia from KotOR 2, Fall-from-Grace.... and the list can go on and on and on and...
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