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So I fired up the Saturn yesterday

I've been playing a lot of Virtua Fighter 4 and Evolution lately, so I thought it would be fun to go back to Fighters Megamix for a while. And it has been.

Today's fighting game designers could learn a lot from this game. There's like 32 characters, and 9 different paths through the arcade mode. That's tons of replay value considering how the game keeps track of which characters you've beaten all 9 paths with (I've got over 100 hours on the game, and I've only finished all paths with 17 characters so far). Plus you have survival and my personal favorite, Team Battle.

I think I'll keep myself busy with this until KOF 2006 comes out later this week (unless they've delayed it again).