Blargsman's forum posts

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#1 Posted by Blargsman (395 posts) -
If Hollywood fails on a Mass Effect movie, I think I may just make headline news by systematically murdering everyone involved (minus possible consultants from BioWare / EA).
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#2 Posted by Blargsman (395 posts) -
I didn't even realize we had gamertags on the original Xbox. You live, you learn.
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#3 Posted by Blargsman (395 posts) -
It should. Save for the need of a hard drive, all Xbox 360s have the same innards - only that they have been streamlined to be more efficient over the years.
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#4 Posted by Blargsman (395 posts) -
[QUOTE="TheMightyHoov"]

[QUOTE="Tripleseed"]

Am I missing something here? Nowhere in that quote does he say that Gears of War 3's multiplayer is going to be arcadey. He says that that's just how the fanbase has always played it.

Yeah, he never said anything about Gears becoming arcadey. Just that players always treated it that way.

I concur... can't find anything on Cliff confirming a change in Gears' multiplayer pace. And Counter-Strike "realistic"? Nope!
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#5 Posted by Blargsman (395 posts) -
Final Fantasy XI and Phantasy Star Universe both came out for the 360. While I have not tried them out myself, they don't seem to have the following developers and publishers look for in an MMO... mainly: players. That's not to say I'm not holding out for an MMO for the 360. And who's to say a business model like Guild Wars (PC) wouldn't work on the 360? I'm sure some of the Xbox LIVE Gold subscription money could go to funding some servers.
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#6 Posted by Blargsman (395 posts) -
Resident Evil 5 without hesitation. The game has much longer legs than Silent Hill: Homecoming and as Darkslayer16 said, you can probably find it in the bargain bin.
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Blargsman

The underwater missions should add some neat variety into the mix; not that Gears 2 lacked it with fighting inside a giant worm, riding a Brumak, and all... Water effects will probably be enhanced within their Unreal Engine, as well. If anything, it gives them something to demo at E3 and gives the title some extra publicity.

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Blargsman

I don't see why Valve couldn't port it... unless Newell ate Valve's PS3 development kit. What I want to know is whether or not it'll be a full-priced retail package. If the brevity of the game matches that of the first, you can shove that game! Portal was awesome, but nowhere near warranting a release like that. An arcade game on the cheap... then sure! Even a Tangerine Box with Half-Life: Episode 3 and some other Valve title (new Counter-Strike?) would be neat.

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Blargsman

Jeez, get it right, GameSpot... it's written "F.3.A.R.". The prequel to the enivitable "F.E.4.R.". They should have stopped after the first F.E.A.R. game if you ask me. But you didn't...

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Blargsman

The software requires the hardware... and with Kojima's theory that would mean really only one company would be able to have the market. All computers aren't even the same. His vision seems to demand an end-all, be-all gaming device that developers can work off of to give everyone the same experience. While that is relatively noble, I enjoy the diversity the consumer has with the game industry. Microsoft, Sony, and Nintendo all bring their own innovative and entertaining elements to the table and allows for borrowing of ideas and refinement. I also feel that he's just being lazy in porting around his upcoming multi-platform projects.