Blargsman's forum posts
Am I missing something here? Nowhere in that quote does he say that Gears of War 3's multiplayer is going to be arcadey. He says that that's just how the fanbase has always played it.
Yeah, he never said anything about Gears becoming arcadey. Just that players always treated it that way.I concur... can't find anything on Cliff confirming a change in Gears' multiplayer pace. And Counter-Strike "realistic"? Nope!
The underwater missions should add some neat variety into the mix; not that Gears 2 lacked it with fighting inside a giant worm, riding a Brumak, and all... Water effects will probably be enhanced within their Unreal Engine, as well. If anything, it gives them something to demo at E3 and gives the title some extra publicity.
I don't see why Valve couldn't port it... unless Newell ate Valve's PS3 development kit. What I want to know is whether or not it'll be a full-priced retail package. If the brevity of the game matches that of the first, you can shove that game! Portal was awesome, but nowhere near warranting a release like that. An arcade game on the cheap... then sure! Even a Tangerine Box with Half-Life: Episode 3 and some other Valve title (new Counter-Strike?) would be neat.
The software requires the hardware... and with Kojima's theory that would mean really only one company would be able to have the market. All computers aren't even the same. His vision seems to demand an end-all, be-all gaming device that developers can work off of to give everyone the same experience. While that is relatively noble, I enjoy the diversity the consumer has with the game industry. Microsoft, Sony, and Nintendo all bring their own innovative and entertaining elements to the table and allows for borrowing of ideas and refinement. I also feel that he's just being lazy in porting around his upcoming multi-platform projects.