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Biden: It will not be six months before world tests Obama

"Mark my words," the Democratic vice presidential nominee warned at the second of his two Seattle fundraisers Sunday. "It will not be six months before the world tests Barack Obama like they did John Kennedy. The world is looking. We're about to elect a brilliant 47-year-old senator president of the United States of America. Remember I said it standing here if you don't remember anything else I said. Watch, we're gonna have an international crisis, a generated crisis, to test the mettle of this guy."

"I can give you at least four or five scenarios from where it might originate," Biden said to Emerald City supporters, mentioning the Middle East and Russia as possibilities. "And he's gonna need help. And the kind of help he's gonna need is, he's gonna need you - not financially to help him - we're gonna need you to use your influence, your influence within the community, to stand with him. Because it's not gonna be apparent initially, it's not gonna be apparent that we're right."

"Gird your loins," Biden told the crowd. "We're gonna win with your help, God willing, we're gonna win, but this is not gonna be an easy ride. This president, the next president, is gonna be left with the most significant task. It's like cleaning the Augean stables, man. This is more than just, this is more than - think about it, literally, think about it - this is more than just a capital crisis, this is more than just markets. This is a systemic problem we have with this economy."

"I've forgotten more about foreign policy than most of my colleagues know, so I'm not being falsely humble with you. I think I can be value added, but this guy has it," the Senate Foreign Relations chairman said of Obama. "This guy has it. But he's gonna need your help. Because I promise you, you all are gonna be sitting here a year from now going, 'Oh my God, why are they there in the polls? Why is the polling so down? Why is this thing so tough?' We're gonna have to make some incredibly tough decisions in the first two years. So I'm asking you now, I'm asking you now, be prepared to stick with us. Remember the faith you had at this point because you're going to have to reinforce us."

"There are gonna be a lot of you who want to go, 'Whoa, wait a minute, yo, whoa, whoa, I don't know about that decision'," Biden continued. "Because if you think the decision is sound when they're made, which I believe you will when they're made, they're not likely to be as popular as they are sound. Because if they're popular, they're probably not sound."

-Joe Biden via ABC News

Get ready to sacrifice those freedoms. An agenda is brewing. The liberals are already planning the perfect storm. This is some very scary ****. This isn't change and hope. Most Bush bashers like to bash Bush about the war, and Bush has always said that he does what he thinks is right, and he doesn't follow polls. This is the same thing. It's more big government. We will have to make a choice between a politician or our constitution. Be aware, this is an agenda that has been long in the making, and that's why Biden can talk about it so freely. He knows. He's telling us all this is going to happen. Wake up, people! Time to get past partisan bickering. Time to get over party loyalty. Vote for your country, not your party.

Oh, and check out hour 3 of the 10/20 show:

God bless.

Why is the majority of the gaming community so negative?

It seems like all everyone ever does is bash things. Too casual! Too hardcore! Weak graphics! This and that. It seems like it's so hard for the gamers to accept anything that's not perfection anymore. The negativity gets so damn tiresome. It happened with music, and now it's happening with games. Are we becoming a community of elite snobs?

Ron Paul's message about our current economic situation

Dear Friends,

Whenever a Great Bipartisan Consensus is announced, and a compliant media assures everyone that the wondrous actions of our wise leaders are being taken for our own good, you can know with absolute certainty that disaster is about to strike.

The events of the past week are no exception.

The bailout package that is about to be rammed down Congress' throat is not just economically foolish. It is downright sinister. It makes a mockery of our Constitution, which our leaders should never again bother pretending is still in effect. It promises the American people a never-ending nightmare of ever-greater debt liabilities they will have to shoulder. Two weeks ago, financial analyst Jim Rogers said the bailout of Fannie Mae and Freddie Mac made America more communist than China! "This is welfare for the rich," he said. "This is socialism for the rich. It's bailing out the financiers, the banks, the Wall Streeters."

That describes the current bailout package to a T. And we're being told it's unavoidable.

The claim that the market caused all this is so staggeringly foolish that only politicians and the media could pretend to believe it. But that has become the conventional wisdom, with the desired result that those responsible for the credit bubble and its predictable consequences - predictable, that is, to those who understand sound, Austrian economics - are being let off the hook. The Federal Reserve System is actually positioning itself as the savior, rather than the culprit, in this mess!

· The Treasury Secretary is authorized to purchase up to $700 billion in mortgage-related assets at any one time. That means $700 billion is only the very beginning of what will hit us.

· Financial institutions are "designated as financial agents of the Government." This is the New Deal to end all New Deals.

· Then there's this: "Decisions by the Secretary pursuant to the authority of this Act are non-reviewable and committed to agency discretion, and may not be reviewed by any court of law or any administrative agency." Translation: the Secretary can buy up whatever junk debt he wants to, burden the American people with it, and be subject to no one in the process.

There goes your country.

Even some so-called free-market economists are calling all this "sadly necessary." Sad, yes. Necessary? Don't make me laugh.

Our one-party system is complicit in yet another crime against the American people. The two major party candidates for president themselves initially indicated their strong support for bailouts of this kind - another example of the big choice we're supposedly presented with this November: yes or yes. Now, with a backlash brewing, they're not quite sure what their views are. A sad display, really.

Although the present bailout package is almost certainly not the end of the political atrocities we'll witness in connection with the crisis, time is short. Congress may vote as soon as tomorrow. With a Rasmussen poll finding support for the bailout at an anemic seven percent, some members of Congress are afraid to vote for it. Call them! Let them hear from you! Tell them you will never vote for anyone who supports this atrocity.

The issue boils down to this: do we care about freedom? Do we care about responsibility and accountability? Do we care that our government and media have been bought and paid for? Do we care that average Americans are about to be looted in order to subsidize the fattest of cats on Wall Street and in government? Do we care?

When the chips are down, will we stand up and fight, even if it means standing up against every stripe of fashionable opinion in politics and the media?

Times like these have a way of telling us what kind of a people we are, and what kind of country we shall be.

In liberty,

Ron Paul

We could've had the most honest man in Washington running this country, but we picked Mr. Socialism and Mr. Wannabe Neocon. :(

Too Human Review

Too Little, Too Late

Too Human Boxshot

Too Human is a game developed by Silicon Knights. It has been on and off for 10 years. Finally, the wait is over, and Too Human is here. Was the wait worth it?


Too Human tells the story of Baldur. The story is a fusion of Norse mythology and cybernetics, and that's where the title of the game comes from. You can choose to go a more human route, or you can choose to go with cybernetics. Earlier, Denis Dyack said that this would have a big effect on the story and how it progresses, but it doesn't. There's not even a cutscene or anything to show the choice you've made and the route you've taken. It's quite disappointing. The story of Too Human is VERY linear and doesn't offer different paths you can take, like a Mass Effect or something.

Also, the story of Too Human takes a long time to get its feet off the ground. Actually, the end is pretty much the beginning, which left a bad taste in my mouth. I won't spoil it, but let's just say that some things happen in the end that will leave you starved for more, yet still ticked off. The story in Too Human was satisfying enough, I guess, but the majority of it still felt like an afterthought to me. Only at the end did things start to pick up, which is a shame.


The level design in Too Human can be best summed up in one word; uninspiring. There are 4 worlds in Too Human, not including the main hub world; Aesir. Each world is massive in gameplay length, but quite linear in their structure. Each level consists of linear corridor after linear corridor. It almost felt like the levels were designed back in the Quake days. All the levels have a few differences in the looks department, but they're almost all the same when it comes to the design of the levels. There's really no variety offered whatsoever, which is disappointing.


The gameplay in Too Human consists of hacking and slashing, but with guns and some special attacks thrown in the mix.

First, the hacking and slashing. The melee combat in Too Human is very satisfying. It's all done with the right analog stick. Move the analog stick in the direction of the enemy, and you'll hit him. Move the analog stick twice in the direction of the enemy, and you'll hit him up into air, then you can either jump and attack him in the air, or you can use a gun, and juggle his body. The right analog stick combat feels simple and intuitive. I know it's a love it or hate it way to play a game, but personally, I loved it.

Second, the guns. This is where things can get iffy. Using the guns can be very fun, but getting them to aim at the right enemy can be a lesson in frustration. The aiming system for guns feels like a real chore at times. I won't spoil the last boss fight, but it really will try your patience there. You want to target the boss, but you keep locking onto the bosses minions, so it becomes very annoying. You'll be trying to lock-on, then it keeps locking onto the wrong enemy, and while doing this, you'll be getting hit with projectiles from every direction. I hope they can fix this in the sequel, because it feels a lot like Advent Rising in this area.

Third, the camera. The camera in Too Human is just an atrocious trainwreck. Now, I can see what Silicon Knights was trying to do, but it just doesn't work. The camera freaks out a lot. It's a gigantic pain to fight huge groups of rather powerful enemies, while jump and dodging, then the camera losing focus and always havng the need to manually put it back in focus during the heat of battle. This just does not work. Denis Dyack made a big deal out of the camera system they were putting in Too Human, but sorry Denis, it's a mess.

Fourth, the loot! Now, this is the reason to play Too Human. Nothing is more fun than searching around for all the rare loot. It'll keep you coming back for more. Some of the armor you collect along your journey does look just downright silly, though. I would've liked more badass-ness.

Fifth, the increasing difficulty. The first world in Too Human is quite easy, and it offers little challenge. But then, you get to the other worlds. Starting with the Ice Forest, the difficulty increases dramatically, with insanely cheap enemies swarming you and taking any shots they can at you. I wish Silicon Knights would've found a balance between the overly simplistic and overly frustrating, but alas, they didn't.


Too Human looks good, but not great. Silicon Knights had been using the Unreal Engine 3 for Too Human, but they had to build their own engine after some issues with the Unreal Engine 3. With that said, Too Human still looks like an Unreal Engine 3 game. With the exception of the main hub world; Aesir, everything looks kind of dark and gloomy. Still, there are some impressive textures and lighting on display here. The character models don't amaze, but they're not awful, either. Baldur is the best looking of the bunch, though.

The animations in Too Human are usually quite robotic and unimpressive. Sometimes things we'll animate beautifully, but it's very rare.

I can't say enough good things about the epic score on display in Too Human. The soundtrack is just as good as what was offered in other sci-fi epics, such as Mass Effect or Halo 3. Turn up the surround sound and get ready to be blown away. This one's a keeper in this regard.


Too Human is a very ambitious title, and it fails more than it succeeds, sadly. There are true moments of brillance here in terms of storytelling and gameplay, but as the title suggests, it's all too little and too late. Still, if you enjoy dungeon crawler hack n' slash games with a ton of loot, then you'll definitely get a lot of enjoyment out of Too Human. Just dial back your expectations a tad, forget that this was supposed to be one of the best games since sliced bread, and enjoy it for what it is; a decent, yet flawed experience. All in all, it's a very addictive game, and it has pick up and play simplistic combat that will dig its hooks in you from the very beginning. Even with this rather negative review, I still loved this game from beginning to end, and that's why I'm so harsh on it. When a game has so much potential, yet still shows so many flaws, it hurts even more. Please don't give up on this one. Buy it, rent it, try it -- give it a chance.


Gamespot's Too Human review just dropped...

Too Human Boxshot

...and it's not pretty! 5.5! Is it just me or is Too Human the most misunderstood game ever? I don't understand why it's getting torn to bits. To be fair, I haven't played the full game yet, but I loved the demo, so much that I've played it countless times. Is anyone else losing faith in reviews?

This week is the week! Too Human is here!

I've waited so long for this day to come. I've waited since the PS1 era, to be exact. Denis Dyack and Silicon Knight's masterpiece is finally upon us. Will you join me in welcoming this joyous event? If so, get off your tail and buy Too Human this week!

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:) YAY!

Just ordered a new notebook!

I'm fine on the PC side of things, but my Alienware notebook has been slowly becoming outdated, so I went ahead and ordered the Qosmio X305. I saw it on display at Best Buy running Crysis, and it performed very well. Sadly, they had none to sell, so I had to have one ordered, which will come in in 14 days or less.


Toshiba Qosmio x305 notebook

I'll post some pics and vids when I get it up and running.

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