• BigPrimeNumbers’s Activity
  • BigPrimeNumbers posted a message on the post Divinity: Original Sin 2 Getting Big Changes On PS4 And Xbox One.

    Hopefully they include X and Pro support also!

  • BigPrimeNumbers posted a message on the post Nintendo Switch Is Apparently Resetting Play Times After One Year [UPDATE 3].

    This is pretty bad. If you don’t care about game stats then you’re welcome to ignore them (and maybe Nintendo can provide an option to stop tracking them too if a user pleases), but to a lot of users ...

  • BigPrimeNumbers posted a message on the post The Cloverfield Paradox Review: This Is Not What Anyone Wanted.

    Yep. This movie was a mess, and even though the last Cloverfield was retrofitted to the series, it at least fit thematically, and was a good movie to boot. That was just plain bad in both aspects. Als...

  • BigPrimeNumbers posted a message on the post Xbox One X Has Power, But Lacks The Games To Be A Worthwhile Purchase.

    I bought a PS4 Pro when that released, and have enjoyed the upgrade since. I bought this at release, and am also enjoying the upgrade. The fact that this is the more powerful console means this is the...

  • BigPrimeNumbers posted a message on the post Wolfenstein 2's Big New Update Out Now, See The Patch Notes.

    Apparently The Evil Within Xbox One X patch is also now out. This is good stuff.

  • BigPrimeNumbers posted a message on the post Xbox One X Enhancements For Skyrim, Fallout 4, Wolfenstein 2, More Bethesda Games Revealed.

    A good starting list for enhancements; they can't arrive soon enough! Hoping they really go all our for Doom, and Prey would be pretty sweet also.

  • BigPrimeNumbers posted a message on the post Xbox One X Review: A Future-Proof Xbox For 4K And HDR.

    Digital Foundry has a pretty rad tech breakdown of this thing if you’re into the real nitty gritty, http://www.eurogamer.net/ar...They found some huge improvements over base hardware (e.g. Witcher 3 l...

  • BigPrimeNumbers posted a message on the post Xbox One's First Original Xbox Backwards Compatible Games Now Available.

    Just booted up Psychonauts; good stuff! The only odd thing is in my game library it's listed as "Full Game - Psychonauts" instead of simply "Psychonauts;" I couldn't find the damn game for a minute as...

  • BigPrimeNumbers posted a message on the post Nintendo Switch Eshop Adds Eight New Games This Week.

    I played Wulverblade at PAX this year, and it was actually pretty cool. Aside from a nice art direction, they put in little touches from tons of older brawlers, like a Streets of Rage style screen cl...

  • BigPrimeNumbers posted a message on the post All The Xbox One X Enhanced Games.

    Where'd DOOM go?

  • BigPrimeNumbers posted a message on the post Nidhogg 2 Review.

    Glad there's a follow-up to the first one, but bummed that single player is very, very paltry.

  • BigPrimeNumbers posted a message on the post Death Note Review.

    Strangely little known fact: though Seattle has more cloudy days than most other cities, it actually has quite a bit less annual rainfall than many, including New York City. "A city famous for its cop...

  • BigPrimeNumbers posted a message on the post Big Doom Update Unlocks DLC For All, Makes Welcome Revamp To Multiplayer Systems.

    @Defender1978: Is it redownloading the whole game? I just started the patch and it starts at 54GB, then jumps to 58GB.

  • BigPrimeNumbers posted a message on the post Microsoft E3 2017: Xbox One Backwards Compatibility For OG Xbox Games Won't Be As Extensive.

    Love seeing more games added to XONE backward compatibility, but it's also a bit unnerving when things disappear. It happened with Geometry Wars (which eventually came back), and again with Poker Sma...

  • BigPrimeNumbers posted a message on the post Xbox One Exec Responds To Report About Low Backwards Compatibility Usage.

    Even if I'm not constantly playing my older X360 games on XONE, the fact that I didn't totally lose my game library, and can play some games I missed is absolutely huge to me. Good on MS for this one...

  • BigPrimeNumbers posted a message on the post New Prey Update Finally Introduces PS4 Pro Support.

    Glad to see this added in, but it should’ve been there from day one. Also, "PS4 Pro enhanced" needs to be better explained for all games.

  • BigPrimeNumbers posted a message on the post Prey 1.04 Update Out Now On PS4, Here's What It Does.

    Glad to see them finally get that support in there. Better late than never I suppose.

  • BigPrimeNumbers posted a message on the post Farpoint Review.

    No Move support is definitely a downer. I personally have no interest in buying or using another peripheral, and instead would much rather use my Move or Dualshock controllers. Was looking forward to...

  • BigPrimeNumbers posted a message on the post Prey Review.

    What’s severely disappointing here is the lack of PS4 Pro support. Digital Foundry found that even a relatively tame PC can run the game at 60fps, so there’s no reason at least the Pro shouldn’t get ...

  • BigPrimeNumbers posted a message on the post Prey Day One Patch Detailed, Here's What It Does.

    The demo didn't have any specific PS4 Pro support. Does the full game already have it included, as these notes don't mention it?