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Ashur Blog

A Compilation of Funny Conversations

THIS JOURNAL ENTRY IS RATED "R." ONLY VIEW IF YOU ARE OVER 14! VIEWER DISCRETION ADVISED!
I figured since this journal has been so serious so far, I'd lighten it up a bit with something just a tad bit more accessible than theories on the subconcious, and that thing is humor. Everyone can relate to humor because it is funny. Anyway, these are stories I took with conversations with my friends which I think are quite funny and they did too. Some of these also might just be random things that someone said that was funny.
[01:28] Teleblaze: LOL
[01:28] Teleblaze: did i tell u what happened to my friend?
[01:29] Teleblaze: k well anyway me and 5 friends were up in PA like, last weekend. so we were chillin havin a good time acting like a**holes, walking along roads like we were 15-16, mooning people, doing strange things to cars, man it was hilarious
[01:29] Teleblaze: so
[01:30] **REMOVED**: ROFL
[01:30] Teleblaze: we all go to bed, and i get the crappy airmattress and boy am i pissed. so my friend bill who is a total jacka*s(but a cool one) and does anything, i told him to go sandwich brendan, my other friend. sandwich like, squeeze your butt cheeks really hard on someones nose
[01:30] Teleblaze: so he is like "alright" and goes and does it, so we are laughing. he wakes up waisted around noon and is like "WHOA WHAT SMELLS BAD IM GETTING OUT OF THIS ROOM" and everywhere he goes he cant seem to loose the smell
[01:30] Teleblaze: LOL
[01:31] Teleblaze: so we are dying, and he is like WTF, im taking a shower. and he goes in, and all you hear is this huge ROAR of "YOU. ****ING. A**HOLES." from the bathroom
[01:31] Teleblaze: i almost like, heeled over, seriously
[01:31] **REMOVED**: ROFL
Teleblaze: Teleblaze: YOU HAVE RECEIVED A VIRTUAL KISS! :-*
**REMOVED**: WOW
**REMOVED**: NO
[22:16] Teleblaze: last night
[22:16] Teleblaze: i was like, insane
[22:16] Teleblaze: so i climbed up on my roof
[22:16] **REMOVED**: ROFL
[22:16] Teleblaze: and i hung myself off the roof
[22:16] Teleblaze: and i started banging on the window
[22:16] Teleblaze: and it scared the **** out of my friend
[22:16] **REMOVED**: LOL
[22:16] **REMOVED**: LOL
[22:16] Teleblaze: and i was laughing so hard
[22:17] Teleblaze: like
[22:17] Teleblaze: he was sleeping
[22:17] Teleblaze: and then all of a sudden
[22:17] Teleblaze: BOOMBOOMBOOMx10
[22:17] Teleblaze: and he jumps up and screams WHAT THE F***
[22:17] **REMOVED**: ROFL
[22:17] **REMOVED**: ROFL
[22:17] Teleblaze: thats really hard to do though
[22:17] Teleblaze: i had to go into the garage
[22:17] Teleblaze: and get like all this rope
[22:17] Teleblaze: because im weird enough to keep spare rope....LOL
[22:18] Teleblaze: and then
[22:18] Teleblaze: i had to like, get myself up
[22:18] Teleblaze: which was hard
[22:18] Teleblaze: i ended up just falling down
[22:18] **REMOVED**: ROFL
[22:18] Teleblaze: and then my friend walks out with no clothes on
[22:18] Teleblaze: and im like WTF
[22:18] Teleblaze: and he starts chasing me
[22:18] **REMOVED**: LOL
[22:18] **REMOVED**: ROFL
[22:18] **REMOVED**: ROF
[22:19] Teleblaze: seriously, it was horrifying
[22:19] **REMOVED**: ROFL
[22:19] Teleblaze: so we run like 1/10 mile up near the street
[22:19] Teleblaze: and i run across
[22:19] Teleblaze: and he runs across, but a car comes and he made it fine, but for that split second the driver and passenger saw him in all his glory
[22:19] Teleblaze: LOL
[22:19] **REMOVED**: ROFL
[22:19] Teleblaze: LOL
[22:20] Teleblaze: LOL and yesterday jens mom kept calling
[22:20] Teleblaze: so i was like
[22:20] Teleblaze: "Hi this is Ron's Pizza, may I have your order?"
[22:20] **REMOVED**: LOL
[22:20] Teleblaze: and she was like "Sorry wrong number"
[22:20] Teleblaze: and kept calling back
[22:20] Teleblaze: and i kept saying that
[22:20] Teleblaze: for like 15min
[22:20] Teleblaze: LOL
[22:21] **REMOVED**: ROFL
[22:21] **REMOVED**: p33nt
Teleblaze: wtf
Teleblaze: is wrong with my keyboard
Teleblaze: shift = q
Teleblaze: caps lock = tab
Teleblaze: right shift = z
Teleblaze: qwtf
Teleblaze: im ordering a pizza
Teleblaze: u want something?
**REMOVED**: yah
Teleblaze: what kind
**REMOVED**: pepporoni
**REMOVED**: er
**REMOVED**: pepperr
Teleblaze: k half peppersoni half cheese
**REMOVED**: sp
Teleblaze: buffalo wings?
Teleblaze: MILD OR HOT
**REMOVED**: mid
**REMOVED**: mild
**REMOVED**: :[
Teleblaze: yea i lke mild too
Teleblaze: Did you get DOOM 3?
**REMOVED**: Not yet.
Teleblaze: USUCK
**REMOVED**: ROFL
**REMOVED**: you had it typed out
**REMOVED**: i dont have car because im gay
Teleblaze: LOL
Teleblaze: u dont have a car
**REMOVED**: no im gay
Teleblaze: LOL u dont have a car
Teleblaze: u being gay is not a revelation to me
Teleblaze: u not having a car is
**REMOVED**: LOL
Teleblaze: What are you up to
Teleblaze: these days
**REMOVED**: oh these days?
**REMOVED**: oh
Teleblaze: yea
**REMOVED**: going on fairy quests, and caputring hidden pixies
**REMOVED**: :|
Teleblaze: omg me too
**REMOVED**: LOL
Teleblaze: we should collaberate
**REMOVED**: we should
Teleblaze: SERIOUSLY
**REMOVED**: ROFL
Teleblaze: because ur like "yo noobface weaksauce meet me here" and hes like "ok leetsauce dude" and its just like beefcake sweetness
*** Auto-response from **REMOVED**:
*O/* / *O/*
| | | *O/*
/ */O* / __|__

Cheerleading, BBL ;)
**REMOVED**: Man
**REMOVED**: I should be naked
**REMOVED**: Rightnow
Teleblaze: i am
**REMOVED**: rofl
**REMOVED**: stfu
Teleblaze: LOL
**REMOVED**: No you're not
Teleblaze: i kno
**REMOVED**: dude its almost done!!
Teleblaze: sweet
Teleblaze: how much more time
**REMOVED**: only 418 more hours!!!
Teleblaze: LOL
Teleblaze: i was on support for DELL
Teleblaze: like talkin to some indian guy
Teleblaze: and hes like
Teleblaze: "WHAT JOO TALKIN ABOUT?"
**REMOVED**: ROFL
Teleblaze: so of course i had to go
Teleblaze: "What the hell is John talking about? That's how you get these nuts PARKED IN YA MOUTH"
Teleblaze: and hes like
**REMOVED**: ROFL
Teleblaze: "Type in CDM in RUN"
Teleblaze: and im like
Teleblaze: :-|
**REMOVED**: LOL
**REMOVED**: ROFL
**REMOVED**: These nuts parked in yo mouth
Teleblaze: rofl
Teleblaze: yea
Teleblaze: LOL
Teleblaze: Teleblaze: i throw random words in when talking to them
Teleblaze: Yes, I am having NUTSACK a problem with my NUTSACK
Teleblaze: Excuse me?
Teleblaze: I am having a nutsack problem with my PC
**REMOVED**: Yea, that owns.
**REMOVED**: That's hilarious to do.
Teleblaze: yea
**REMOVED**: Or when you like totally call something a wrong name, and the person is like wtf?
Teleblaze: yea
**REMOVED**: So
**REMOVED**: Youre like
**REMOVED**: Yo, pass me the ballfork
**REMOVED**: And they're like
**REMOVED**: wtf
Teleblaze: LOL
**REMOVED**: and you're like
**REMOVED**: I said pass the remote
**REMOVED**: And you jsut keep doing it
Teleblaze: LOL
Teleblaze: pass the BALLFORK
Teleblaze: rofl
**REMOVED**: ROFL
Teleblaze: ROFL
Teleblaze: **REMOVED**: What are the odds Nick is really pale
**REMOVED**: ROFLMFAO
Teleblaze: ROFLMFAO
Teleblaze: rofl
Teleblaze: thats so hilarious
**REMOVED**: All of this is just so random
Teleblaze: i know
(Backstory: Nick is someone who used to be very outgoing and sociable, until he got Dark Age of Camelot. Now all he does is play that and he has become a TOTAL antisocial person who me and my friend find quite funny. One day he randomly IMs me and is like "I'm going to slay the dragon!" and I am like "WTF?" and he logs off, so now we always kind of do this to him. It's really funny.)
Teleblaze: I AM THE DRAGON
Teleblaze: ARE U HERE TO SLAY ME?
Teleblaze: RAWR
Nick: ...
Teleblaze: RAWR!
Teleblaze: IMAGINE THIS IS DAOC
Teleblaze: I AM A DRAGOn
Teleblaze: ROOOAARRR
Nick: the dragons easy to kill
Nick: you can do it with 8ppl now
**REMOVED**: ROFL
Teleblaze: This is very aggrivating
**REMOVED**: What, blue balls?
Teleblaze: ROFL

Wasting away again in Margaritaville

Yes, I am searching for my lost shaker of salt. Some people say that there's a woman to blame, but I know, it's my own damn fault. Sometimes it is just so hard to actually put a compact disc in your computer and open up a game to enjoy. It seems browsing the web is so easier and requires such less energy. While I could be exploring Loch Modan in World of Warcraft, or sneaking around The Airfield on Wake Island in Battlefield 1942, or destroying the legion of Hell-Knights, Cacodemons, Churbs, and Imps with underpowered weaponry and low ammunition in Doom 3, I am instead posting on a message board. Now, to be quite frank, yesterday was rather bland and boring, so the whole attitude of the day may have just boiled over into laziness.

I woke up yesterday around twelve o'clock in the afternoon (eastern standard time) and immediatly was shoved into my car and I drove to my aunt's house to pick up my uncle, Denny. Then we went to my cousin Amy's house for like a labor day barbeque cook-out thing. It was alright, but certainly not something invigorating. It consisted of me sitting on a couch, drinking cream soda, exchanging dialogue with people I don't really know (save my aunt and my cousin Michelle), watching VH1 countdowns, and eventually eating three hamburgers.

The highlight of my time at that place was my cousin Michelle's new kitten. This thing is like maybe a foot in length and is adorable. He was sleeping on the small crevice between my arm and my main body when my jacket was on. It was really cute, and even though I don't normally use such words because I have to be all masculine and stuff, there are no other words to describe this thing. I believe it was a few weeks old.

Anyway, the ride there was about an hour and fifteen minutes there to pick up my uncle, and then half-an-hour to my cousin Amy's house. The ride back was much shorter than the one hour and forty-five minute travesty the original ride was, only being one hour and fifteen minutes. I didn't game the entire night for some reason, and just posted on the boards and talked with friends. I watched some Battlefield 2 footage and a developer interview, and that looks to be shaping up nicely. Even though I read the Fable review, I downloaded the video review just because sometimes you get a little more out of it.

The Melody of Heaven

Today was a pretty trite day, filled with a lack of gaming and an abundance of tediousness. I was supposed to wake up around nine o'clock in the morning (eastern standard time) for an interview with Dan A., the lead designer of Mourning, an upcoming massively multiplayer online role-playing game very unlike EverQuest, Dark Age of Camelot, and the lot. Instead, I woke up at eleven o'clock in the morning because, well, I am not an early bird. Luckily, I was still able to get the interview, which turned out to be three hours long. I logged off mIRC, where the interview was conducted, about two o'clock. Almost immediatly after I went to everyone's favorite shopping monopoly, Wal-Mart. At Wal-Mart, I picked up four music compact discs at great prices: The Best of Led Zeppelin: The Early Days, Vol. 1 and The Best of Led Zeppelin: The Latter Days, Vol. 2 which came as a combination pack for $14.88!, Led Zeppelin II, also $14.88, and John Lennon's masterpiece, Imagine for $12.88. So for about forty dollars I got four amazing albums which I am listening to as I type this.

The Melody of Heaven is, obviously, a reference to Led Zeppelin's epic, and considered one of (if not the) the best songs of all time, espicially in rock n' roll, Stairway to Heaven. The elegant subtleness of Jimmy Page (and his classic guitar solo) and John Paul Jones's guitar, the steady beat of Jon Bonham's drums, and the beauty of Robert Plant's uneasy but soothing voice truly makes Led Zeppelin the best rock band of all time. If you are reading this and haven't heard Stairway to Heaven, I suggest you find some legal way to listen to it, because it really is worth listening to. Of course, I also got a wealth of other Led Zeppelin songs, including "Whole Lotta Love" on Led Zeppelin II, and the myriad of hits included on the compilation compact discs.

Around five o'clock I went to church to pay my respects to the Creator, albeit I didn't really want to go. Even though I protested, and I probably would have had a better time in fact not going, it is very interesting to kind of reflect and realize that without him and without the sacrifice Jesus Christ made, granted you are a Christian, none of us would be here today. God created us, and Jesus Christ saved us, and it was entirely disrespectful of me not wanting to pay respects to Him. However, because our God works in silent ways, never wanting apparent recognition (unlike political figures like John Kerry and George W. Bush, among others of course, who love to see thousands cheering for them), it is difficult to truly see the ramifications of not going to church or simply not caring. It isn't like God punishes you immediatly. You must have foresight, however difficult it might be to muster up.

These are the lyrics to Led Zeppelin's "Stairway to Heaven" to close off this entry:

There's a lady who's sure all that glitters is gold
And she's buying a stairway to heaven
And when she gets there she knows if the stores are closed
With a word she can get what she came for

Woe oh oh oh oh oh
And she's buying a stairway to heaven

There's a sign on the wall but she wants to be sure
And you know sometimes words have two meanings
In the tree by the brook there's a songbird who sings
Sometimes all of our thoughts are misgiven

Woe oh oh oh oh oh
And she's buying a stairway to heaven

There's a feeling I get when I look to the west
And my spirit is crying for leaving
In my thoughts I have seen rings of smoke through the trees
And the voices of those who stand looking

Woe oh oh oh oh oh
And she's buying a stairway to heaven

And it's whispered that soon, if we all call the tune
Then the piper will lead us to reason
And a new day will dawn for those who stand long
And the forest will echo with laughter

And it makes me wonder

If there's a bustle in your hedgerow
Don't be alarmed now
It's just a spring clean for the May Queen

Yes there are two paths you can go by
but in the long run
There's still time to change the road you're on

Your head is humming and it won't go because you don't know
The piper's calling you to join him
Dear lady can't you hear the wind blow and did you know
Your stairway lies on the whispering wind

And as we wind on down the road
Our shadows taller than our souls
There walks a lady we all know
Who shines white light and wants to show
How everything still turns to gold
And if you listen very hard
The tune will come to you at last
When all are one and one is all
To be a rock and not to roll
Woe oh oh oh oh oh
And she's buying a stairway to heaven

There's a lady who's sure all that glitters is gold
And she's buying a stairway to heaven
And when she gets there she knows if the stores are closed
With a word she can get what she came for


And she's buying a stairway to heaven, uh uh uh.

Reliving 1942

On September 10th, 2002, EA Games and Digital Illusions, C.E. released Battlefield 1942 to an anxious and anticipatory public, already having whet their mouths with the beta that released just months earlier. The beta was the perfect tool to get the name out, and since Battlefield 1942's release, it has gone on to spawn two expansion packs and millions of dollars in sales. It has also made the executives over at Electronic Arts very happy. But most importantly, it has made the gaming community happy, and has given us tons of joy, laughter, triumph, and defeat. It gave us a chance to relive the harsh reality of 1942, battling the Nazis and Japanese under the Axis banner or the United States, Britain, or Russia under the Allied banner in an exciting, comic book action feel. It was also the most all-encompassing game ever released, featuring many types of aircraft (including the Aichi Val, Zero, SBD, SBD-T, Corsair, among others), land vehicles (such as jeeps, APCs, all sorts of tanks such as, but not limited to, the Sherman, Tiger, Panzer) and finally water vehicles (like battleships, aircraft carriers, ambphibious transportation boats). It also had accurate representations of the weapons used by every nation included in World War II. It was a phenomenal game and truly an experience.

On March 15th, 2004, Electronic Arts and Digital Illusions, C.E. released Battlefield: Vietnam with an upgraded game engine with lush graphics and a brand new theatre of war, the Vietnam Conflict that entrenched the United States of America in a bitter war between pro-war and anti-war supporters. The game was pitted up against Atari's Unreal Tournament 2004 and Unreal Tournament 2004 Special Edition and lost critically, albeit one in the Court of Public Opinion, boasting gigantic and consistent sales. Since March, the game's popularity has steadily declined and some people have actually reverted to playing Battlefield 1942 again. But now, there is a new reason to pop your Battlefield: Vietnam compat disc in and experience 1942 like you never have. No, this is not Medal of Honor, this is not even Battlefield 1942, this is the World War II modification created by Electronic Arts.

Before I start commenting on the newest modification to Battlefield: Vietnam, I suppose I will provide you with a link to download it while you're reading, if you so choose to. You can download the WWII mod right here at GameSpot by clicking this link and scrolling down a tad. With that said, the modification is absolutely fantastic. The Battlefield: Vietnam engine gives so much added longevity to the game you can hardly believe what you're playing. The most significant addition is the added shrubbery and bushes, which give you an added layer of foliage to sneak around in. This is the real draw of the World War II modification, the ability to not just run across barren terrain and get shot up. You can actually carefully crawl and sneak across the terrain, dodging enemies by laying prone in areas with dense vegetation, only to pop up seconds later and unload a clip of your Bar 1918 into them.

Not only that, but Electronic Arts has added a new weapon to the game, inspired (in my opinion) by Battlefield 1942: Secret Weapons of World War II. It is the flamethrower, which works into the game excellently. The weapon itself is a close-range powerhouse if you are an adept strafer and know how to effectively use the terrain. You can literally kill most people close-range with this, but watch out. When you run out you're done unless you are adroit with the pistol. In that case, you'll be a megaton on the playing field.

I can remember vividly me being a Japanese flame thrower, sneaking up the northern side of the shore to go attack the North Base of Wake Island. If you don't know, it is on, umm, the north side of the island which is shaped like a C. Anyway, I covertly infiltrated their base and, while prone, snuck into one of their buildings. A guy had seen me run in, and pursued me into the building. He began to unload his Bar 1918 but consistently missed while I enflamed him with my flame thrower. A few more guys spawned, just to be singed and killed by the inferno that had taken over their building. After my flamethrower was depleted, I ran out only to meat a heavy machine gunner outside. I was able to take him out with my pistol, but then died.

The new World War II modification to Battlefield: Vietnam will definetly add a lot of life and a new layer of depth to the already deep game play of Battlefield 1942. I suggest anyone who enjoys Battlefield 1942 install this modification and begin playing, or anyone who is thinking about a 1942 game buy Battlefield: Vietnam. I haven't enjoyed myself in such a long time and it is truly a testament to the game play of Battlefield 1942. Highly reccomended.

World of Warcraft Impressions & Journeys

Yesterday, because I am a FilePlanet subscriber, I got to download the approximately two thousand and two-hundred megabyte client and wait for a lengthy install to complete. Luckily, since I have cable, the download only took about half an hour and by the time I had installed, only fifty minutes had passed. I decided to play on the same server Gambone is playing on, which is a realm named Malygos. Justin had already selected his character, a night elf, but I have an affinity towards the Dwarven race of late, because they are so intelligent.

My first adventure into Blizzard Entertainment's attempt at conquering the massively multiplayer online role-playing genre was a good one, for the most part. The world looks great; the graphics are vivid and possess an outstanding art direction. Kudos to the art team because the style really does a lot to differentiate itself from the current crop of standard, three-dimensional medieval games. After marvelling at the scenery for a little bit, I decided to get my Dwarf warrior, Ashure (spelled corectly), rolling. It's very easy to know if there is a quest you can accept, because there is an exclamation point over the person's head. This makes the tedious act of going around and interacting with every non-player character in sight very convenient.

I first decided to take some quests. Unlike EverQuest's confusing journal system, World of Warcraft stores your quests and the dialogue (which is straight and to the point, unlike the ambiguous, long-winding nature of EverQuest's quests) in an accessible, organized journal. It basically tells you where you need to go and what you need to do. My first quest was to slay wolves and collect the meat they had. I ran around with about forty other players and in about ten minutes I had attained level two and the meat I needed. I completed my quest and got some spiffy new gauntlets which I still use!

Feeling more powerful, I decided to take some more quests. This had me going over the entire Coldridge area (which is where Dwarves start off), in and out of Anvilmar (the main stronghold of the Coldridge region), into goblin caves, near the frozen lake, everywhere. One quest I fondly recall was given to me by a gnome who had unfortunately lost his box when a gnarly group of Rockjaws raided a Dwarven camp. So, I ran out into the wilderness and lo and behold, I find a rockjaw camp. Another quest had me prove my worth by slaying five Burly Rockjaws and five normal Rockjaws, so I decided to kill two birds with one stone. I slew the rockjaws and after about five minutes, all five had been felled. So, I searched around for Felix's Box, which I found, picked it up, and brought it back to him.

Now, however, I had to find where the real Rockjaws dwell. Looking over the quest dialogue, he told they dwelled by the ice lake. So I went over there and had my first experience with Frostmane Ice Whelps. I gained more experience by slaying both the Frostmanes and the Rockjaws until I had attained level three and had slain five Rockjaws. So across Coldridge I went, completed my quest, and took a mail quest which led me to a Dwarven mage by the name of Grelin, if I recall correctly. Grelin told me of his disdain for the Frostmane Ice Whelps, and I shared much of his feelings, so it was obvious I took his quest of slaying twelve of them. I did, and when I came back he told me an even more unfortunate tale. Gril'nik the Cold had stolen his journal, and I had to retrieve it for him.

Now that I was level four, I felt I was strong enough to take this burly frostmane on, so I charged into the inner caves and found a bunch of fellow Dwarves, and even a Night Elf, fighting. I did the same, slaying many Frostmane Ice Whelps and Frostmane Novices until finally I saw Gril'nik the Cold spawn and I killed him, looted the journal, and went on my merry way. Well, Sage Grelin was sure happy, and he gave me a special dwarven-tailored shield that replaced my other one. I still use the shield, as it provides excellent protection.

The final quest he had for me was to journey to Kharanos and deliver a letter to his brother there. I accepted. I made haste towards Mountaineer Thalos, who Grelin told me would provide me with directions and allow me to pass. Indeed, he did both, and hesitantly, I entered the tunnel being held by the vicious Rockjaw Raiders. Luckily, the cave was being occupied by a bunch of Dwarves, and my passage through it was swift, and soon I saw the great forges and architecture of Kharanos. I gained forty five experience points for just discovering the city, which I thought was a great feature, as it promotes exploration and discovery. I found his brother outside with a bunch of other merchants, and I delivered the letter to him. He remarked something about The Senate. But I'm a simple Dwarf, living for adventure and blood, so it didn't mean much to me.

The rest of my time until I logged off was spent slaying creatures. Most of World of Warcraft's quests, thus far, are either one of two things. Fetch me this, or kill x number of that. They aren't very engaging, nor are they innovative or original, but I'm only level six as of now, so they might improve. The game has your standard leveling up, with your guildmaster providing you with special attacks and moves. I noticed that the level of polish was tremendous, and it truly was a joy to play. The graphical crispness is very enticing, and the abundance of quests keeps you constantly motivated and doing something. As a warrior, I gain "rage" as I attack things and with enough rage, I can perform special bilities such as "Heroic Strike," "Rend," and "Charge." So far, the game looks to be coming along nicely, with a lot of depth, quests abound, and enough polish to scare a shoe-shiner away.

The Theft of Thought: Pondering I

It seems to be while pondering the subconcious and manifesting thought into material possibility, one extracts information found in other areas and thinks it to be originality. The spawn of uniqueness is oft the combination of many different concepts, all merged into one, unique concept that is the theoretical offspring of the original cogitations. The randomized, and for some, rare, juxtaposition of ideas [which] allow the fusion of one another is the by-chance nature of your untamed subconcious is why humankind has been able to progress so sufficiently and efficiently. The ordered brain, the active concious, characterized by accessibility, compartmentalization, and order, is bridled thought. Rarely does a unique idea come from the ordered nature of things. The universe, by chemical definition, enjoys disorder. Thus it seems logical that only through disorder can one achieve further disorder, which is the essence of originality.

The purpose of this journal is to provide my insight into innovation and to reflect on the ideas I have came up with for my series of massively multiplayer online role-playing games, Eloa. For Eloa II: The Mountains of Ire and a web-based version I am working to create, Eloa: A New Beginning, I often notice correlations between the ideas and innovations I cogitate and seperate ideas I have found within other video games, notably other massively multiplayer online role-playing games such as Meridian 59, Meridian 59: Vale of Sorrow, Ultima Online, EverQuest, Dark Age of Camelot, Neocron, Earth & Beyond, EVE: The Second Genesis. Other influences I have noticed come from single player role-playing games, and even first-person shooter games, such as The Elder Scrolls series, Far Cry, Halo: Combat Evolved, Star Ocean: The Second Story, et cetera.

The Theft of Thought, as I have dubbed this phenomenon, is quite interesting and complex, something only our sons and sons of our sons will know, if that. It is a detailed journey into our subconcious and how we truly cogitate and imagine, a phenom that the omnipresent Creator, if he so exists, probably wishes to be an amaranthine mystery. Everlasting pursuit has been in the blood of mankind since the times of the first humans. Perplexities that the human mind cannot even begin to fathom exist in this universe, and I believe the Theft of Thought has been the driving force in the advancement and in the creation of machinery, technology, and the dawn of the Information Age.

The true purpose of this entry was to lay down a foundation for which I hope to expand on. Throughout my studies of this, which I must admit, has truly enthralled me, I hope to gain a more acute understanding of how the subconcious works, espicially in relation to innovation in game development. Almost all game developers are avid gamers themselves, and the spawn of new ideas such as those found in breakthrough titles like Grand Theft Auto III, Half-Life, Doom, among others, is what I believe to be the works of the Theft of Thought, and the merging of concepts. Such is evident in Savage: The Battle for Newerth. I also believe there is a sub-theory inside the Theft of Thought, which is provoked by the loss of a feature that we desire and long for.

As long as I remain interested in the subject of gaming and game development, I hope that this groundwork creates a much larger theory, and overall, I will hopefully gain personal satisfaction for discovering the possibilities and ramifications of the Theft of Thought.
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