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AdamProject

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#1 AdamProject
Member since 2009 • 50 Posts

Like every game developed I'm sure er, it was their choice and it will lie with them if they screw this up. Personally I disagree with the redesign of his style and repositioning of the blade. He lost the sheathe at his waist (where it also featured in 4, though far simpler) and now it's on his back? Why? Surely that invalidates how he's used to wielding the blade. Plus he seems to be a lot clunkier than MGS4, torso and helm wise anyway.

Hopefully the game will be fine tuned and fit into the continuum better. I'm all for a good Platinum Games wrecking ball style game play, but Raiden is Raiden. You know ... Jack, the precision ninja guy with a stable mind? Not Grey Fox/Frank Jaeger ... So not exactly sold there on his evident new split persona judging by the end quote though he did kinda go through a lot of trauma.

Graphics are irrelevant but the style doesn't seem to feel right in the MGS graphics progression, I remember it being far darker. I expected swoosh effects etc when I saw Raiden charge up like a badass mofo back in E3010 so I can't complain there. Also MG RAY with an edged (see: sword) lower arm? Excuse me while I die laughing at another random redesign to fill in giant close combat boss quota. Care to explain him working for a PMC? And the motion of abandoning guns taken by most advanced people in the MGR universe? O.o Yes. Force of a jackhammer. Good. Why not use you know... More advanced guns now you can absorb the recoil? Like Mr. Turret Arm Man in the E3010 trailer. Not as bulky of course but even so, some cyborg ninja/samurai may destroy one guy but if all of 'em are packing those cannon arms they're not exactly going to be able to pull a Vanquish and casually slide along. Or for that matter, shoot back.

But still, we were promised Zan-Datsu. Not Bayonetta with just Shuraba equipped and sped up with some Vanquish style bosses carved out of my old Metal Gear RAY friends. What will you do, Plat. Games? Hopefully that snippet where it slowed down is our precious Cut What You Will but without indicators. Sincerely hoping it's not just X/[] for Horizontal, Trianlge/Y for vertical slices D:

Also hopefully not quite so linear.

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