Lately ive picked up my DS again, im really interested in some of the games that came out that i played ages ago. eg. Elite Beat Agents, FF3 and 4 remake, Chrono Trigger DS. I really like how the little handheld is 'reviving' the old JRPG glory days. Props to them.
So ive been searching around recently for some new RPG's to give a shot at this year, Sands of Destruction caught my eye. It's anime box art, its stand-out title. This was one case where the box-art really did pull in the consumer ;D. So i picked it up and gave it a whirl, i was pleasantly surprised.
The main character is a boy named "Kyrie', you live in a world where 'ferals' rule and humans are slaves. Feral's are beast-like humanoid race that claim superiority over humans, you eventually meet a girl named Morte, who is known as the 'Beastslayer', and a member of the 'World annihilation front'. She plans to use Kyrie's hidden powers of destruction to end the world, you meet friends and enemies along the way in this post-apocolyptic world covered in sand. Yes, you main goal is to end the world, the story isnt a typical one, its interesting, and keeps me playing. The story and setting reminds me of Breath of fire 4 a little bit. Which i love.
Playing through the game, i cant help but feel like im playing a console RPG. It has the same feel, pixelated sprites, catchy little tunes, a slew of random battles and large endless dungeons you get lost in easily. But instead of this game trying to tone that all down, it appeals to that whole side. All the traits of a retro JRPG are there.
Well, except the battle system, it gets a little bit confusing, but ill try to explain. Its turn-based, you use each button to control each action, X is characters strong attack, Y is a flurry attack, A is items/skills and B is block. You can chain these together to do combo's, and later on, spend CP, or 'Combo Points' to upgrade your attacks, learn more moves for combo'ing, and learn new skills/spells. If you ever played Chrono Cross, its something like that. Now what gets confusing is each attack or move you do spends 'Morale points', ive recently learnt that you get more morale by landing a critical or using some characters special moves. No-where in the game or manual does it explain well how to get Morale Points, i figured it out while playing. Its a hassle early on because enemies are taking heaps of turns while your scratching your head doing 2-3 hits, wondering 'What the hell?". Ive still havent learnt all the mechanics of the battle system yet, and im 12 hours into the game!
The sound is good, cutscene moments have voiced dialogue with the text. All characters are well voiced, and feels good to sit back and watch instead of read and imagine sometimes, but sometimes they feel a bit forced.
To sum up, it is a decent JRPG for the handheld, it has all the things JRPG's are supposed to have, lovable characters, good interesting story, decent battle system, large world to explore, anime-**** graphics. If used to the hard and long JRPG's, this is a bit different, towards the end it gets a bit easy and i hear its not that long. But for whatever reason it may be, ive partly fallen in love with this title :) Its just came out, not yet popular.
There is also an anime and planned manga, square-enix the publisher is really giving this title a go. I'd recommend it :)
I am also waiting on White Knight Chronicles, Heavy Rain, Final Fantasy 13 and the slew of JRPG titles this year :) Wootness to the Nootchez!
PS: Rhi'a is adorable & hot! *swoon* :D