While I appreciate the challenge... *spoilers* The hangar fight against becker is stupidly unfair, it doesn't matter how many painkillers the game gives you, he 1 shots you with the nade launcher anyway
While I appreciate the challenge... *spoilers* The hangar fight against becker is stupidly unfair, it doesn't matter how many painkillers the game gives you, he 1 shots you with the nade launcher anyway
As in auto aim or not? I prefer free aim personally in both SP and MP. Also I like control set 4 more than default since it moves crouch from left stick to X (and whatever it is on 360) so no accidental crouching :D Oh and having L1/R1 I find better than L2/R2 (Again or the equivalents on 360)
Its weird I played a couple games after making this thread and used the Mini again, it was way better than it was prior. Guessing it was lag issues the first time round. Still I join into games where its only 2v2 to start off, then by the time the maps loaded or a couple kills suddenly a massive influx of players join. Again don't know if prior it was some issue with the host player or something. In either case I retract both statements
A lot of the issues I see with players in MP is they think shoot dodging when the target sees it coming is a good idea. People need to realise you can't play MP like you do SP because that only get you killed. In terms of the MP gameplay though: Frequent crashes on matchmaking, Getting stuck or hung up on corners, walls, scenery, Dual Wield being way OP in comparison to long guns, Melee being instant win, even when you have your back to the victim you can still rifle butt and hit them... Grenades being unwieldy and cumbersome to use, Sprint being useless, seriously, you move barely any quicker than the normal jog. Game could've really benefited from a beta period but thank fully all these potential issues are fixable with patches, whether rockstar will bother with patches.
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