PT3 is no "Prison Break", but it does an OK job. Where's Michael Scofield when you need him.
I wish there were more options for administrative control over your prison other then the obvious ones of scheduling, staffing and salary. Come to think of it, the game could really use more refinement in terms of things for the prisoners to do.
The prisoners' interactions and A.I. seem predictable at times. There is some clipping and ghosting of characters that tend to walk straight through each other, but if you can overlook the weird glitches, the character animations are descent.
It has some play value, but sure wish it had some more in-game tutorials or direction. Would've also been nice to have more customization of buildings and props, too. Anyhow, thanks for reading.