New combat, new art, same great Prince of Persia feel.

User Rating: 8.5 | Prince of Persia X360
If you are a huge fan of the Prince of Persia trilogy but you are skeptical of this entry because it appears to break from the formula, don't worry. While this Prince isn't inherently as agile, he still manages all the same tricks and then some with his handy gauntlet and loses nothing in speed. The art style is fresh and very beautiful with great music to boot. And while you may be very nervous that the combat system has been simplified due to the new duel combat system, you'll find that the combat is far deeper and you'll have a hard time staying focused on your combos because you'll be so engrossed watching the Prince and Elika move.

Clearly you are looking to play Prince of Persia, and this game won't disappoint. The same great puzzle platforming feel is still there. You may think you'll feel like you're being ripped off by how this new Prince needs a special gauntlet to do all the things the previous Prince did but that'll be short lived. You'll soon find yourself thinking that it's actually far more reasonable than the agility of the previous Prince and it may even add to appreciation of him.

The animations that accompany this platforming aren't quite up to the par of Assassin's Creed but still look great regardless and the graphics look fantastic too. This iteration of prince of Persia took a semi-cell shaded approach to try and capture a level of fantasy in the game and it does so very well. Some people still have a hatred of cell shading but even for some of those people, the game will thoroughly engross you in it's beautiful world and enchanting music.

Another point where many have voiced concern is in the combat. It is true, in this game you will never fight more than a single enemy at any given moment. But that works in the games favor. The fights are interesting and engaging while the combo system provides a healthy helping of stunning acrobatic feats and, if mastered, can make you feel like a truly formidable swordsman. Even despite having to fight most enemies multiple times you will find that they will always find that each fight feels unique.

Perhaps one of the more interesting parts of the game is how they dealt with the loneliness of previous entries in the series. You have a new companion with you, Elika. Basically you will call upon her help by using the "Elika button" and she will assist you with her magic. She will stay out of your way for 99% of the game and can only ever be hurt in any way if you use the Elika button in combat at the wrong time and you will have plenty of cues tipping you off that it's a bad time.

Otherwise she's a great help and she really fixes the quiet. Sometimes either you or Elika will make some kind of quick remark but more importantly you can talk to Elika at pretty much any time you two are at rest giving you a chance to find out about what's going on, information about the area you are in, tips for puzzles and character development. The real key to these moments is the great voice acting. While they'll give you a "no duh" tip once in a blue moon, for the most part you will want to hear everything they have to say.

Just don't let the achievements get in the way (which are pretty easy, just can disrupt the flow of the game) and you'll find yourself entirely drawn into the game. Don't worry about this game because it's another Prince of Persia and you'll enjoy it.