I don't know how, but somehow the monotone, repetitive plot line of the pokemon games never seems to get old.

User Rating: 9 | Pocket Monsters Ruby Version GBA
If you have played any other pokemon game, you will have a pretty good idea of what Ruby one is like. You're a little kid who starts his journey to become a pokemon master by choosing one of 3 starters, and then fighting eight gyms, defeating the elite four and the champion, saving your region from some disaster, dealing with you're rival, and the whole time trying to finish this weird thing called a pokedex. Yet, and I don't know how, but somehow the monotone, repetitive plot line of the pokemon games never seems to get old. Perhaps it is the ever changing series of puzzles to complete, trainers to battle, and legendaries to catch. In this particular installment of the pokemon series, there are six different legendaries to catch in the natural game, as in not using cheat devices, which, oddly enough, is the exact amount needed to fill your party, allowing you to make a super, all-legendary team, consisting of Groudon, Rayquaza, Latios, and the three Regies of rock, steel, and ice. (That last sentence made my spell-checker freak out.) In addition to those, if you have a cheat device (or Emerald and you just decided to read a review for Ruby) you can catch Kyogre, Latias, Deoxys, and the eternally-powerful-but-still-just-one-foot-tall Jirachi, totaling ten legendaries. Overall, just another excellent game by the guys over at Nintendo. Keep up the good work.