When Overwatch was first announced, I was really excited for it and saw the huge potential that the game had. I always wanted to play a game like this. When Overwatch was finally released, I remember the hours I spent playing this game. It was really fun because you could just do whatever you wanted without any risk of losing, getting reported or getting flamed at by your team. However, a few seasons later, the Overwatch community became really toxic, comparable to that of LoL, and you winning or losing a game is decided by who you get on your team. If one person does not cooperate, you pretty much lost the game even before it started. And Blizzard did not do much to fix this issue.