One of many games that are better when you hear about than it really is.

User Rating: 6.5 | No More Heroes WII
Everybody seems to love to talk about No More Heroes as as master piece and yadayada hype things, but as sure as it was an improvement into mature entertainment for Wii, it's fame set it's upper what it really is Rack'n Slash.

I got to say that the humor on this games is as satisfying as this could be, even with it's weak story, that could easily be mistaken as a Tarantino movie, and the full pot of geek culture and otaku references inside. That is probably the only reason I keep on playing it to the end.

There is plenty of blood, plenty of mature references and some light sabers but you may not use the Force. Hitting the enemies gets old fast even with some been more challenging than others. Usually the difference is how hard you can hit.

Sure the wiinteraction is fine. You need to swing the wii mote as to perform finish moves and wrestling grabs. But both of them are so random that you may get annoyed.

Back to wrestling moves. You learn a few, but you never know how it looks like until you luckily make it as a result of a grab. It is frustrating. There could be some movies about it been done (and it really could show up into the tv session at Travis home). But when you get a new tape from the store you may listen to some annoying sound and then you learn something.

Travis home is another deception on its own. Although you can use it to change your gear and wear, save and play with your cat (which leads to no real propose), other features may look broken or unfinished. You can access the phone, but you never have a message on it. You may watch the firs battle movie and farther into the game play a mini-game on your TV, but that is it. Even the cards you collect keeps on display but you can't see it bigger than it and you may have to wait some seconds til the name of the wrestler who used the mas appears on the screen.

Another annoying thing about the game is the collision check. Riding the bike may get really annoying if you keep on hitting invisible forcefields around cars, corners and the likes. Sometimes you may have to leave your bike just to call it back when it gets stuck. On foot, you will notice some scene objects block you farther than it should. You may also use it to your advantage but it surely wasn't supposed to work like that. Some of the boss fights get really annoying as you try to run and an invisible wall blocks your path.

The missions are generally speaking dulls and borings. Some people may learn a thing or to from it though, but I really didn't think the producers were thinking about it. Getting coconuts for 2k dollars? and cutting grass for 100 a yard? I should be rich by now! The assassinations are all the same, with little differences as how strong the enemies are, what are their weapons and if you have to hit one or severals. There are two exceptions, one that is more like a baseball minigame and another were you may use only your wrestling abilities.

The town seems as an annoying way to keep things away from each other. You may like to expend some time trying to find all the lost balls to unlock another minigame.

A side note to the soundtrack. I've had betters. The theme music is boring and seems to me out of context many times.

Now I'm tired of stating the bad about the game, there must something good as I gave it a rate that high.

And there is! The story is funny. Not deep, but who really cares. Everybody still plays Mario. The game is all about hitting and running and the boss cutscenes as weak as it is has a charm for itself, like Tarantino movies. A moment for you to chew some popcorn. And listening to the Bull Beef girls is hilarious.

I would say it was a fair start of Wii into adult genre games.