Almost there, but not quite: if EA have added police cars to this game, this game would be a masterpiece...
To everyone that was surprised by the 'Underground' style of NFSU1, NFSU2 introduces a lot of new features like:
◘ the free roam mode where you can drive around freely, like the Midnight Club series, in a large city known as "Bayview": more than 100 miles of streets, highways and alleys to explore if you want to take some time out of racing;
◘ race against rival cars during the free roam mode (outrun races): if you beat a certain number of racers you unlock parts to your car that you can't get on shops;
◘ a new race type, streetX, where your driving skills are tested to the limit (you cannot use nitrous on this race type);
◘ more car customization than the previous game;
As in NFSU1, Underground 2 continues to offer similar vehicles for purchase and modification, most of which consist of Japanese models, with a sizable number of European and American models. In addition, Underground 2 is the only game in the Need for Speed series to date to offer several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers. The game has a total of 29 vehicle models.
However, despite not being a realistic simulation of racing (damage of car doesn't inflict the performance of your car, for example), NFSU2 is a must-buy game to every racing fan.
The lack of police cars, having to drive excessive amounts to get to specific races and weak voice acting, for example, stops the game to be a masterpiece and the best in the NFS series.